.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 19th, 2001, 11:33 PM

Aussie Gamer Aussie Gamer is offline
Sergeant
 
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
Aussie Gamer is on a distinguished road
Default Map Editor bug!

Mid-life, large, all connected as the settings.
When you delete a system in the map section, it deletes that system but then creates more with warp points connecting them, normally a fair distance away.
These system look faulty, you see the moon and not the major planet, they don't have the names under the planets (the systems do though!)
I did not save the files and did not run a game using it so I do not know if it would report faulty.
Reply With Quote
  #2  
Old April 20th, 2001, 12:26 AM

belverus belverus is offline
Private
 
Join Date: Feb 2001
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
belverus is on a distinguished road
Default Re: Map Editor bug!

I can confirm this. Also, I abd getting some general erros... application setting errors. Running win2000 on a net.
__________________
Lord Shadam IV - Ruler of the known universe (well I try to be anyway).
Reply With Quote
  #3  
Old April 20th, 2001, 03:32 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Map Editor bug!

Another problem, maybe not with the editor, but the game?

I added a moon with an ability:
Planet-shield generation, 5000 pts.
"An incredibly strong magnetic field creates a shielding effect"

But the planet had no shields when it was colonized & war broke out!

It was a pretty stupid map, really, but the ability didn't work. It was a 15-player game, with a single system, five-stars, with a sphereworld and a moon and an open star in the center square.
Reply With Quote
  #4  
Old April 20th, 2001, 03:50 AM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: Map Editor bug!

The "shield generation" is a facility ability... they will not work with planets (like most of the abilities in that list), and I have no idea why MM added the facility abilities to the choices for planets.

Reply With Quote
  #5  
Old April 20th, 2001, 03:59 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Map Editor bug!

It would have been so awesome, though
Reply With Quote
  #6  
Old April 20th, 2001, 04:11 AM

Aussie Gamer Aussie Gamer is offline
Sergeant
 
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
Aussie Gamer is on a distinguished road
Default Re: Map Editor bug!

It just takes you to the file, it's up to you to know which abilities can be assigned to planets, suns etc.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.