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February 20th, 2006, 01:52 PM
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General
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Aaron Hall Interview at The Orion Sector
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February 20th, 2006, 02:16 PM
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National Security Advisor
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Re: Aaron Hall Interview at The Orion Sector
I always forget about that site, it's actually a nicely run site. I should make sure I have links to it from my site.
Oh yeah, the interview also has some nice nuggets.
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February 20th, 2006, 02:58 PM
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Shrapnel Fanatic
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Re: Aaron Hall Interview at The Orion Sector
Quote:
One of the complaints from SE4, was that it was "spreadsheets in space".
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Whoever complained about that needs to be shot...
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February 20th, 2006, 11:58 PM
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Shrapnel Fanatic
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Re: Aaron Hall Interview at The Orion Sector
Quote:
Imperator Fyron said:
Quote:
One of the complaints from SE4, was that it was "spreadsheets in space".
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Whoever complained about that needs to be shot...
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People like that are the ones who read a review of a game, and then never play it. That comment "spreed sheet" was from an old review of SEIV DEMO from way the hell back in 2000. It just shows you that some people are so ignorant that there is no helping them.
Aaron did a nice interview. It was an enjoyable read. I will have to buy this game when it comes out.
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February 20th, 2006, 03:12 PM
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National Security Advisor
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Re: Aaron Hall Interview at The Orion Sector
As I recall, that was a complaint about SE3, where it was perhaps more valid from an aesthetic perspective, but still stupid.
Shoot 'em both...
PvK
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February 20th, 2006, 03:35 PM
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Lieutenant Colonel
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Re: Aaron Hall Interview at The Orion Sector
IIRC. it is a leftover from SE2, which was like a spread sheet, even in combat. So now it pops up from time to time.
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February 20th, 2006, 05:09 PM
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Re: Aaron Hall Interview at The Orion Sector
Yeah, the complaint dates from SE III but it's now become a 'sound bite' that hordes of people who know nothing about the game repeat mindlessly. How many playable strategy games can you name that don't use spreadsheet conventions to display masses of data? This stupid comment has got to be ignored. We want spreadsheets in space! Dressing them up a little bit doesn't hurt, but the game is about the information, not the graphics.
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February 20th, 2006, 06:35 PM
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Re: Aaron Hall Interview at The Orion Sector
The kind of people that use this as a complaint aren't likely to be interested in a 4X game anyway. About the farthest they'd come along the continuum would be something like Age of Empires or Rise of Nations. Both of which are games I enjoyed very much personally, but they are different then Space Empires. I wouldn't want Space Empires to be turned into those things.
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February 20th, 2006, 06:41 PM
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Re: Aaron Hall Interview at The Orion Sector
Personally, I don't care about the 3D part at all. I just want new features, events, and lots of new innovative technology and components. Something to make the races distinctly different would be nice, although mods will presumably do that anyhow. Ground combat sounds nice though, along with the (hopefully) improved AI.
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February 20th, 2006, 09:04 PM
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Shrapnel Fanatic
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Re: Aaron Hall Interview at The Orion Sector
I could do with a few more spreadsheet options.
I also started my computing life on the Vic 20, so you'll excuse me if I happen to like pretty graphics.
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