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  #1  
Old April 8th, 2001, 10:16 PM

Jason2 Jason2 is offline
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Default Has anyone seen the AI be aggressive? TDM-Modpack

I have the latest modpack. The results are great - huge fleets of ships and fighters... yet the AI never seems to exploit it.

One of my best systems (two Huge planets with my atmosphere) is on the outer fringe of my empire. The XiChung came with about 31 ships and bLasted my small defense fleet at the warp point... then they just sat there, then they left. That was about 40 turns ago. Since then I STILL am behind in technology... I have sent 3 fleets of 20 ships each to try and raid them and each time they have kicked my butt! Yet, the most they will do is enter my system and then just sit at the warp point....

What gives?? Anyone know? Do the modders or the patch plan to address this?

Don't get me wrong, the modpack is fantastic and has enhanced SEIV a hundredfold... but if the AI doesn't exploit it's gains it will always be a victorious game for me unless my own home system starts right next to the AI (the only time I've been attacked and lost)...

Any thoughts?

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  #2  
Old April 8th, 2001, 10:52 PM
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Master Belisarius Master Belisarius is offline
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

>Do the modders or the patch plan to address this?

I think not.

Sometimes, the resupply minister send back a fleet, when the AI fleet has the opportunity to bLast your better planet...
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Old April 9th, 2001, 12:22 AM
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Daynarr Daynarr is offline
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Jason, judging from your description that was Xi'Chung defense fleet. This is how AI uses defense fleets:
- they always move only within the systems that AI has claimed
- they always hunt enemy ships, not colonies
- they will attack enemy colony only if enemy ship is orbiting that colony
- if there are no enemy ships in that system, they will just sit (effectively blocking it) on warp point until AI detects enemy ships somewhere within his territory or they run out of supplies.

To take out colonies, AI uses attack fleets. I guess in your case that AI had his attack fleet busy somewhere else.

Unfortunately, as a modder, there is nothing I can do to change it. I can make AI build effective ships, I can make AI produce those ships, but I can't tell AI what to do with those ships. It is hard coded behavior and it is not as bad as it seems. I have seen AI do some very complex things on both strategic and tactical levels and I must say that it is much, much, MUCH better than any previous Version. Of course, there are times that AI looks just plain stupid, but that is the case with ALL games (including chess games).
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Old April 9th, 2001, 03:44 AM

Jason2 Jason2 is offline
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Thank you for the explanation

Over the Last month, I bought Fallout:Tactics and Kohan... playing them both... but the game that always keeps my interest: Space Empires IV - I play at least one full game a week

Again, kudos to everyone who mods - it has changed the whole game for me!

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Old April 9th, 2001, 06:39 AM
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Yes I saw AI behave very aggressive. The Rage e.g. destroyed with their fleet one colony after the other from their enemy in a system. They attacked even more than one colony in a turn and didn't stop till the system was clean.
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Old April 10th, 2001, 01:27 AM

Nitram Draw Nitram Draw is offline
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Yes, The Rage are very aggressive. They are the race I fear the most. A great AI!
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