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October 6th, 2005, 03:35 AM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
Posts: 194
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Thanked 5 Times in 5 Posts
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WINSPWW2?
Any idea when WINSPww2 will be released? (Even a ballpark ETA would be good). Looking forward to brewing up some T-34s with my company of Tigers.
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Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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October 6th, 2005, 04:27 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,378
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Re: WINSPWW2?
It'll be released when it's finished
Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.
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October 9th, 2005, 08:05 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
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Re: WINSPWW2?
Oh well looks like we will have to wate
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"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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October 15th, 2005, 05:45 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Re: WINSPWW2?
"Soon" as always ?
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October 16th, 2005, 02:50 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: WINSPWW2?
Quote:
MarkSheppard said:
It'll be released when it's finished
Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.
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Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.
Most likely, it'l take 3-4 months to get done once it actually starts.
Me wants WinSPWW2 as well - the tank and other stuff development there is much more interesting than post-war (hanging on for the grants, while making do with valentines and cruisers, if the UK in the desert for example, then waiting for 6pdr ATG tanks, I do rather like the 6pdr churchills ! )
Cheers
Andy
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October 24th, 2005, 11:52 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: WINSPWW2?
Quote:
Mobhack said:
Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.
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With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.
I have a large project in mind and would rather not wait until WinSPWW2 actually comes out to get started on it. I have at least 47 maps that will need to be made with each of them needing a corresponding mirror image (maybe 3 mirror images for each for the 4 cardinal directions) so they can be rotated around and butted together like individual boardgame mapboards (like ASL mapboards).
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October 24th, 2005, 12:43 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: WINSPWW2?
Quote:
Double_Deuce said:
With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.
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The maps will be fully interchangeable between the two games. That was always a priority
Don
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November 1st, 2005, 07:19 PM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Thanked 30 Times in 28 Posts
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Re: WINSPWW2?
Btw, be sure that British vs Italy 1943 (June and forward) battle locations (maps) will be in right terrain (not always in desert as in SPWAW seems to be)... It's bit strange that Matrix never fixed that.
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October 15th, 2005, 11:09 PM
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Corporal
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Join Date: Jun 2005
Location: Atlanta, Ga. USA
Posts: 79
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Re: WINSPWW2?
Regrettably, the Tiger tank killed your Canadian and English (and my American and Polish)ancestors. The wonderous Firefly may bring the satistfaction you seek, in pillaging the lands from the butchers of your past armies. But, if you would like to learn more of the strong Tiger tank, this website has much to offer:
http://www.fprado.com/armorsite/tigers.htm
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October 18th, 2005, 12:15 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 636
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Thanked 241 Times in 166 Posts
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Re: WINSPWW2?
I have a suggestion. That would be nice if SPCAMO starts WinSPWW2 forum before game relase just after game works starts.
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