.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 31st, 2001, 09:19 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default small minefield bug

Again if this has been mentioned before I apologize:
If you clear a minefield at a warp point the sector still retains its marking as a minefield even if you enter with your ships the sector unharmed. In any other sector the marking will be cleared.
For a human player no problem: you just remove the marking manually by "CTRL R".
For the AI this is a problem because he will try in vain to clear this sector with his minesweepers or avoid it with its other ships and therefore making big detours.

[This message has been edited by Q (edited 31 March 2001).]
Reply With Quote
  #2  
Old March 31st, 2001, 10:11 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: small minefield bug

I have not had that problem, But I do not use the AI, The mine field warning clears after I do clear the mines BUT you do need a ship OTHER than just the sweeper for them to work for some reason. fused

------------------
[email protected]
__________________
Kill em all let God sort em out
Reply With Quote
  #3  
Old March 31st, 2001, 11:59 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: small minefield bug

Try entering the minefield from the warp point on the other side.
Reply With Quote
  #4  
Old April 1st, 2001, 03:56 AM
Alpha Kodiak's Avatar

Alpha Kodiak Alpha Kodiak is offline
Captain
 
Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
Thanks: 0
Thanked 0 Times in 0 Posts
Alpha Kodiak is on a distinguished road
Default Re: small minefield bug

I've seen this happen as well. Drove me crazy while I was testing the Rage. They would clear the mines, then avoid the minefield that was no longer there.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)

Ursoids of the Galaxy, unite!
Reply With Quote
  #5  
Old April 1st, 2001, 05:33 AM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: small minefield bug

The AI avoids tagged minefields? News to me since they keep on slamming into my minefields.

Maybe it's w/in a system since the ones they run into the most are on the other side of a warp point?

------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #6  
Old April 1st, 2001, 08:37 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: small minefield bug

quote:
Originally posted by Sinapus:
The AI avoids tagged minefields? News to me since they keep on slamming into my minefields.

Maybe it's w/in a system since the ones they run into the most are on the other side of a warp point?




Yes the AI usually avoids minefields in it's way (this is an empire option you can change), unless it has the order to move to that precise sector.
The problem of not clearing a marked minefield after the mines are gone on a warp point is apperently inconstant. Sometimes it works correct sometimes it does not clear. I didn't find out until now what triggers the problem but I let you know if I find it. If anybody knows it he could save me some time!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.