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Old April 17th, 2005, 07:12 PM
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Default Question: Converting Files (3D Modelers)

Do any of you 3d modelers know a way to convert HOB files to X format?
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Old April 18th, 2005, 03:00 AM
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Default Re: Question: Converting Files (3D Modelers)

What's an HOB file?

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Old April 18th, 2005, 03:14 AM
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Default Re: Question: Converting Files (3D Modelers)

Same here, I never heard of HOB. I'll look into it. I'll let you know if I can convert it for you.
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Old April 18th, 2005, 03:22 AM
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Default Re: Question: Converting Files (3D Modelers)

HOB is the format used by the models in Birth of the Federation. The mod hosted on the following site has various custom models included for samples, should you need them:

http://www.trekmania.net/conference/botf.htm
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Old April 18th, 2005, 03:47 AM
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Default Re: Question: Converting Files (3D Modelers)

I�ve checked the program I use for conversion, but unfortunately I can�t convert it for you.
I hope you can find a suitable convertor. Please let us know when you�ve found a program that can convert it.
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Old April 18th, 2005, 03:49 AM
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Default Re: Question: Converting Files (3D Modelers)

So they do have a conversion program.... but man what a hassel to do it. Thanks Fyron for the link.
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Old April 18th, 2005, 03:51 AM
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Default Re: Question: Converting Files (3D Modelers)

I believe all of the hassle is in getting a model to work in BOTF. It should hopefully be a fairly simple process to convert the models back to a more normal format.
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Old April 19th, 2005, 06:09 PM
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Default Re: Question: Converting Files (3D Modelers)

Thanks, but I don't have 3DM...so I would have no use for it...but...it's nice to know we have someone with the tools...I think I have the .MOD converter program that converts the Models to a usable 3DM format...but from what I can remember most of the models are very heavy poly especially the really nice ones...Anyway to decrease poly counts, without a new texture?

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