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  #1  
Old March 3rd, 2005, 06:17 PM
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Default OT: SEIV

Sorry, I see "SEIV" written here in different contexts. Seems like it is a game. Or is it something else? What is it? And is it good?
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  #2  
Old March 3rd, 2005, 06:19 PM
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Default Re: OT: SEIV

Think, tank ... it's Space Empires IV.
Guess where you can find it ...
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  #3  
Old March 3rd, 2005, 06:19 PM

quantum_mechani quantum_mechani is offline
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Default Re: OT: SEIV

Quote:
tinkthank said:
Sorry, I see "SEIV" written here in different contexts. Seems like it is a game. Or is it something else? What is it? And is it good?
It stands for space empires 4, another game published by shrapnel. I have played it, but it never captured my interest like dominions.
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  #4  
Old March 3rd, 2005, 06:22 PM
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Default Re: OT: SEIV

I have the demo, but didn't really get too interested. I guess its supposed to be really good though...
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Old March 3rd, 2005, 06:59 PM

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Default Re: OT: SEIV


I played it for a long time before dominions. I'd say that yes, it is very good.
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  #6  
Old March 3rd, 2005, 08:15 PM
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Default Re: OT: SEIV

The game is OK, but the MODs really make it. Increases everything a hundredfold or more. Map size, images, techs, and definately the races you can play. It has alot of the same "hooks" that dominions has such as a large number of variations for creating your starting nation which allows for alot of "playing it your way"
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  #7  
Old March 3rd, 2005, 08:24 PM

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Default Re: OT: SEIV

I played the SE4 demo as well but could not get into it. It had some really cool and innovative features. My particular favs were the diplomacy features and the different (positive and negative) relationships you could have with other empires. And the way it handled Intelligence/Counter-Intelligence operations. But aside from those things it was an absolute MM nightmare. Like Mictlan blood economy MM on crack!
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  #8  
Old March 3rd, 2005, 10:42 PM
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Default Re: OT: SEIV

The Gold edition and the later patches really fix a lot of quibbles and to me really added up to a major improvement. Resource coversion only requires one facility to convert huge amounts of resources, and can be set to repeat orders.

However, like Dominions, the amount of late-game management depends on the map size and your play style.

SEIV has a great automated multiplayer site too at http://seiv.pbw.cc .

PvK
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  #9  
Old March 4th, 2005, 02:44 AM
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Default Re: OT: SEIV

I was kind of turned off by the insanely high ship upkeep, actually. It seemed to me that you were always far better off sacking a ship when its injured or runs out of supplies and building a new one, rather than trying to resupply or repair it, which seemed just plain silly. IIRC, the upkeep was 1/4 the initial cost! Thats insane.
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Old March 4th, 2005, 08:39 AM
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Default Re: OT: SEIV

Personally, I think it's a great little space conquest game. Iused to play MOO II a long time ago, but when I started playing SEIV I put it out to pasture.

It's one of the few conquest games I've seen in which you can actually force an AI to surrender.
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