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February 17th, 2005, 09:51 AM
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Private
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Join Date: Feb 2005
Location: Canada
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Genocide
I've just committed my first act of genocide!
Played the demo for a month waiting for the game to arrive
came close to exterminating a whole race a couple
of times but kept running out of time.Got the game last week.One race down eleven more to go.
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The final anilation of the life form known as Eee , let the attack begin!
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February 17th, 2005, 10:16 AM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: Genocide
Genocide isn't fun. Why don't you capture their planets with troops?
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February 17th, 2005, 10:33 AM
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Shrapnel Fanatic
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Re: Genocide
Genocide is too fun. Especially when playing agianst a real live person in a PBW game. . But capture is also fun.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 17th, 2005, 10:40 AM
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Major
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Re: Genocide
It all depends. Imagine a small planet with about 1% for organics but covered in farms that the AI has built for some reason.
I'd glass that planet, mainly on the principle that I don't want people that stupid in my empire
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He who disagrees with me in private, call him a fool. He who disagrees with me in public, call him an ambulance.
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February 17th, 2005, 10:44 AM
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Sergeant
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Re: Genocide
I would like to see some number of how many enemies (combatants and non-combatants separated) I have killed in my game... Same way you can see the tonnage of destroyed enemy ships in ship design screen.
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If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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February 17th, 2005, 10:51 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Genocide
I once posted a thread about glassing a planet and the moral implications thereof. It was an interesting thread to say the least. When it comes to glassing a world and being an Evil ruler, don't forget to read the E.R.A.S.E list. (Link in SEIV Humor - Sticky Thread - New Members Please Look Here)
You might gleam some interesting info.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 17th, 2005, 11:10 AM
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Re: Genocide
Capturing the planets infrastruture intact souinds great but
my experance with the demo was wasteing several turns building enough troops ,putting them on transports ,ferring them to the planet then watching them die with very little to show for it.Then I'd glass the planet.I haven even bothered to research them, this game.I've been at war with the num one race almost from the get go , so I've spent most of my research building weapons and ships.My starting position kind of sucked very few breathable worlds and very few useable warp points,only good thing about it was all the unstable warp points have discuraged the neighbours from visiting .
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The final anilation of the life form known as Eee , let the attack begin!
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February 17th, 2005, 08:13 PM
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Shrapnel Fanatic
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Re: Genocide
Quote:
Phil said:
It all depends. Imagine a small planet with about 1% for organics but covered in farms that the AI has built for some reason.
I'd glass that planet, mainly on the principle that I don't want people that stupid in my empire
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So scrap them for free minerals and rebuild? No sense devaluing the other values by 10% from glassing and wasting the free people and free colony.
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February 17th, 2005, 10:42 PM
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Lieutenant General
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Re: Genocide
I usually don't wipe out those enemy aliens completely. I try to capture some of the aliens before I exterminate their empires, and I keep a biological santuary base where I save a 100 or so of each race. They are used in our genetic experiments, biological weapons research, and testing our cosmetics and shampoo products.
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February 17th, 2005, 10:52 PM
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Lieutenant Colonel
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Re: Genocide
Yeah, they might be stupid, but so are mules. Mules are still good for manual labour. Whoever said the conquered would be fully integrated to the empire? My empires always consist largely of slaves, with a small number (perhaps ten million once the galaxy is conquered) of overseers handling the thralls.
When I played, I also used to change the setting that altered damage weapons do to planets. I think normally it was something like 10 damage points killed 1M population, I had it set to somewhere around 10000 / 1M. Then you have to either capture, spend a loooonnnggg time pummeling the planet, or blow it up, Death Star style.
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