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January 8th, 2005, 10:15 AM
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Major
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Optimal Equipment for Water Queens
So, like, I generally know how to equip things like air queens, ice devils, bane lords etc., but I'm wondering what the experts here would consider optimal equipment for water queens for underwater combat? Non-artefacts only please and the intention is to take underwater indies solo or in Groups of two, and perhaps defend against water incursions by land nations.
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January 8th, 2005, 10:19 AM
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First Lieutenant
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Re: Optimal Equipment for Water Queens
Customary equipment for my Water Queens:
Blood Thorn (Hellsword)
Lucky Coin (None)
Marble Armor
Starshine Skullcap (Fire Helmet)
Ring of Tamed Lighning
Amulet of Antimagic (Ring of Fire/Lucky Amulet)
Usually if they are underwater only you don't worry about fire resistance or Amulets of the Fish. If not underwater you will have to drop one thing (usually MR) to drive up onto land.
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January 8th, 2005, 10:30 AM
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Major
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Re: Optimal Equipment for Water Queens
Ah yes, the key here is what to put in the armor slot. Marble Armor provides good protection without sacrificing defense. I should have thought of that.
And oh, does Storm work underwater?
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January 8th, 2005, 11:53 AM
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Corporal
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Re: Optimal Equipment for Water Queens
and dont forget friendly currents/water ward/water shield
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January 8th, 2005, 04:29 PM
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First Lieutenant
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Re: Optimal Equipment for Water Queens
No, storm doesn't work underwater AFAIK. Though in recent light, perhaps there should be a "Tsunami" spell.
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January 8th, 2005, 04:30 PM
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National Security Advisor
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Re: Optimal Equipment for Water Queens
Quote:
Zen said:
No, storm doesn't work underwater AFAIK. Though in recent light, perhaps there should be a "Tsunami" spell.
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Which wouldn't work in water either. Tsuanmis are harmless once you get just a little ways off shore..
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January 9th, 2005, 06:47 PM
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Second Lieutenant
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Re: Optimal Equipment for Water Queens
I put robes of invulnerability on my waterqueens. You should have some massive forgeboni though .
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January 9th, 2005, 08:19 PM
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Lieutenant General
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Re: Optimal Equipment for Water Queens
Quote:
deccan said:
Ah yes, the key here is what to put in the armor slot. Marble Armor provides good protection without sacrificing defense. I should have thought of that.
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Zen's suggestion is very good .
Other nice armors for WQs imo are :
-Armor of Souls , gives +5 Mr
-Robe of invulnerability
Copper plate can be worth being considered too because it gives you 100% SR so frees up 1 misc slot .
This misc slot can be nicely used by either burning pearl or ring of warrior or luck amulet or lycantrop amulet .
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January 9th, 2005, 09:22 PM
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Major General
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Re: Optimal Equipment for Water Queens
Lycantropos? Doesn't that force instant Berserk, which prevents the casting of Quickness? Added to that, there's the drawback of eventually turning into a skinshifter.
Armor of Souls is lovely, 'though, if you have the blood mages and blood slaves lying around, and the RoInv is decent -- although as it has no additional properties such as resistances, life-draining aura, speed, or whatever else, and Water Queens have 0 enc anyway, it might be reasonable to go with either the cheaper Marble Breastplate, or a more special armor.
Against indy tritons and thinking cheaper, I wonder how well a Shield of Gleaming Gold, a Snake Bladder Stick, a fear helmet, a rime hauberk, a dancing trident, and a luck pendant, would do. The underwater indy's aren't likely to Soul Slay or Enslave you *shrug*.
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January 10th, 2005, 08:05 AM
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Lieutenant General
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Re: Optimal Equipment for Water Queens
Quote:
Taqwus said:
Lycantropos? Doesn't that force instant Berserk, which prevents the casting of Quickness? Added to that, there's the drawback of eventually turning into a skinshifter.
Against indy tritons and thinking cheaper, I wonder how well a Shield of Gleaming Gold, a Snake Bladder Stick, a fear helmet, a rime hauberk, a dancing trident, and a luck pendant, would do. The underwater indy's aren't likely to Soul Slay or Enslave you *shrug*.
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Oh yeah the Lycantropos Amulet is rather a bad choice for a WQ . Mea Culpa .
For Banelords and the like it is imo very nice though .
When would a waterqueen fight against underwater indies ?
By the time you reach conjuration 7 and construction 6 most or all underwater indies should be long gone
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