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  #1  
Old August 24th, 2004, 05:18 PM
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The FryeR K The FryeR K is offline
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Default A FQM bug?

I've been having problem with the FQM, every time I generate a map in "new game", more than half the planets are listed, but they are either invisible or off the map.
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  #2  
Old August 24th, 2004, 05:35 PM

Raging Deadstar Raging Deadstar is offline
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Default Re: A FQM bug?

Quote:
The FryeR K said:
I've been having problem with the FQM, every time I generate a map in "new game", more than half the planets are listed, but they are either invisible or off the map.
You need the Planet Pack part of the Imagemod.

http://imagemodserver.mine.nu/other/MM/SE4/imagemod/

Install the Planet Pack to the Pictures/Planets part of your Main SE4 directory. You're probably using FQM Deluxe as well.
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  #3  
Old August 24th, 2004, 05:38 PM
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Default Re: A FQM bug?

Did you read the Readme.txt? It mentions the necessity of the Image Mod...
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Old August 24th, 2004, 05:38 PM
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Default Re: A FQM bug?

Looks like you don't have latest Imagemod Planet Pack installed.
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Old August 25th, 2004, 12:46 PM
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Default Re: A FQM bug?

That is not what i mean, the planets are listed in the planet window, but don't show up in the system.

I just opened a map in the editor, and they are all located at (1,13)
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  #6  
Old August 25th, 2004, 01:24 PM
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Default Re: A FQM bug?



Send this map to Fyron. It sounds like serious bug.
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  #7  
Old August 25th, 2004, 02:34 PM
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Default Re: A FQM bug?

Quote:
The FryeR K said:
That is not what i mean, the planets are listed in the planet window, but don't show up in the system.

I just opened a map in the editor, and they are all located at (1,13)
Have you installed the imagemod? This happen when you have not the pictures to show the planets.
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  #8  
Old August 25th, 2004, 07:54 PM
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Default Re: A FQM bug?

that's not a bug, it's a feature...
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Old August 25th, 2004, 08:15 PM
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Default Re: A FQM bug?

Quote:
Wardad said:
that's not a bug, it's a feature...
Neither. Just a lack of properly installed Planets Pack from Image Mod.
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  #10  
Old August 26th, 2004, 08:34 AM
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Default Re: A FQM bug?

Quote:
I just opened a map in the editor, and they are all located at (1,13)
If you could colonize those planets that would be the best exploit ever. Hmmm.. I wonder what would happen if your Homeworld was at (1,13)?
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