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View Poll Results: Have you ever used the SE4 Companion?
Yes 13 68.42%
No 6 31.58%
Voters: 19. You may not vote on this poll

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  #1  
Old August 23rd, 2004, 10:30 AM
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Default SE4 Companion info

Next Version won't be beta, it will be official Version 0.84, no excuses.

-It will have most (I hope but don't expect all) bugs tracked down and killed.

-It will have mIRC compatibilty, meaning that Posts made by other Users incorporating text styles and colours are shown as intended, and a few extra IRC capabilities, but it won't be a IRC client competing with the big ones, just a way to quickly connect to the #SE4 channel.

-A few improvements to current functions and some ways to make it more accessible.

-A cleaner interface,

-It will have a few plug-in packs:
The Dogscoff plug_in pack (Default) will be sent with the main Version (Shipset copier for Mods, Shipset Cleaner and Ai fixer, PBW shipset checker, Designfile checker, shipset viewer)
The Entertainment pack (optional): Drushoka man and SE4 Shooter by Ed Marshal.
The Mod Pack, SE4 Modder by Davig G, perhaps some more programs, (CHTML, templatizer..anything else? haven't contacted these authors).
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  #2  
Old August 23rd, 2004, 10:36 AM
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Default Re: SE4 Companion info

Templatizer? Feel free to include it; I'm sure more people would use it if they didn't have to deal with the command-line interface directly
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  #3  
Old August 23rd, 2004, 11:44 AM
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Default Re: SE4 Companion info

This is most probably the "best" tool for SE 4. Looking forward to the non-beta
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  #4  
Old August 23rd, 2004, 12:22 PM

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Default Re: SE4 Companion info

sj's neo ship builder ???
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  #5  
Old August 23rd, 2004, 04:22 PM
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Default Re: SE4 Companion info

Will the plugin packs have the option to only choose specific parts of that pack, rather than having to have everything there?
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  #6  
Old August 23rd, 2004, 04:47 PM
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Default Re: SE4 Companion info

Everything (ie the Dogscoff plugin pack) is installed abd can be choosen from the plug-in drop down box.
But they can be disabled one by one.
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  #7  
Old August 24th, 2004, 01:20 AM
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Default Re: SE4 Companion info

5 Who haven't tried it, 4 of those have no opinion and one of them don't like it, I don't take that serious on that critisism

Nah, it actually seems that one who has tried it doesn't like it.
Hmm perhaps I should make it in pink, everyone loves that!
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  #8  
Old August 24th, 2004, 02:07 AM
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Default Re: SE4 Companion info

Will this serve as the blue print for the SE V Comanion Program?
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  #9  
Old August 24th, 2004, 02:40 AM
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Default Re: SE4 Companion info

Not codewise, and propbaly not in any other way either.

SE V will be an enirely different program with different needs.
For example: As I understand it, the modlaunching capability will be built into the game itself..
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