|
|
|
|
|
August 15th, 2004, 01:31 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Opinion on Planets
Been Playing around with photoshop and i decided to make a few planets for the Imagemod.
Left to Right - An Ice Oxygen Huge Planet, An Ice Oxygen Large, A Rock Oxygen Medium, A Rock Methane Huge, A Rock Co2 Huge and a Hydrogen Rock Huge Planet.
Opinions welcome on this We always need more planets
|
August 15th, 2004, 02:01 PM
|
|
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Opinion on Planets
Yummy
__________________
Never trust a cop with rubber gloves.
|
August 15th, 2004, 02:08 PM
|
|
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Opinion on Planets
Yeah, they look nice! You using a plug-in or just "doing it the hard way"?
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|
August 15th, 2004, 02:16 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Opinion on Planets
I'm Using Lunarcell, a filter that lets you create planets extremely easily.
I could do it the hard way but considering i plan to make a lot of these it's a lot easier to use this filter. I can pretty much make a planet every 3-5 minutes with it.
I personally don't care that i'm using the very easy way, as long as it looks good
EDIT: By the way, I never mentioned but i'm planning on making around 5 Planets for each Type. E.g. Ice Oxygen Huge - 5 New Planets, Ice Oxygen Large - 5 New Planets and so on. It will give Fyron either a big smile for FQM Deluxe or a headache Also should give modders a lot more options
|
August 15th, 2004, 02:45 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Opinion on Planets
Maybe instead of even amounts, you could create amounts to fill the voids in the Image Mod? Currently, there is a wild imbalance in the number of custom planet images of each type... it would be great to bring it back to the stock SE4 balance between planet types and atmospheres...
|
August 15th, 2004, 03:52 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Opinion on Planets
Quote:
Imperator Fyron said:
Maybe instead of even amounts, you could create amounts to fill the voids in the Image Mod? Currently, there is a wild imbalance in the number of custom planet images of each type... it would be great to bring it back to the stock SE4 balance between planet types and atmospheres...
|
I had an idea although its way off course...
What if the images were monochrome patterns and the type/atmospheres connected to VGA color ranges? It would allow the same feel but with much more variety. A swirled medium sized planet might be image9. The map could record image9, color 1, color 2, atmosphere, etc, etc. If an image9 is displayed with blues and greens then its oxygen, shades of purple for methane, shades of orange for carbon dioxide, etc etc.
That would allow for alot of planet variance with the same files. Possibly even a sliding quality ties in with sliding colors ranges (perfect green and perfect blue would be optimal oxygen). It could also reflect a "closeness" to another type. Its a rotten oxygen planet but its close to methane and quickly converted (the scale of blue/green to purple)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
August 15th, 2004, 04:12 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Opinion on Planets
Quote:
Gandalf Parker said:
I had an idea although its way off course...
What if the images were monochrome patterns and the type/atmospheres connected to VGA color ranges? It would allow the same feel but with much more variety. A swirled medium sized planet might be image9. The map could record image9, color 1, color 2, atmosphere, etc, etc. If an image9 is displayed with blues and greens then its oxygen, shades of purple for methane, shades of orange for carbon dioxide, etc etc.
That would allow for alot of planet variance with the same files. Possibly even a sliding quality ties in with sliding colors ranges (perfect green and perfect blue would be optimal oxygen). It could also reflect a "closeness" to another type. Its a rotten oxygen planet but its close to methane and quickly converted (the scale of blue/green to purple)
|
I dunno... very few planet images look good as a different atmosphere just with different colors...
|
August 15th, 2004, 02:50 PM
|
|
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Opinion on Planets
Quote:
Raging Deadstar said:
I'm Using Lunarcell, a filter that lets you create planets extremely easily.
I could do it the hard way but considering i plan to make a lot of these it's a lot easier to use this filter. I can pretty much make a planet every 3-5 minutes with it.
I personally don't care that i'm using the very easy way, as long as it looks good
|
Oh, don't worry, I've NEVER been one to do it the "old fashioned way" when there is an easier way to do it.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|
August 15th, 2004, 04:13 PM
|
|
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Opinion on Planets
Quote:
Raging Deadstar said:
I'm Using Lunarcell, a filter that lets you create planets extremely easily.
|
FYI, I purchased the 'Space Bundle' from Flamingpear.com at xmas. It has been what I use for the backgrounds of my artwork and renderings. Did you know that when you make your planets there is an option to save all psp layers. This function basically combines all the layers and makes a texture map perfect for use in Starfury or Se5. (the texture mapped onto the planet spheres in the game.)
So if you export your settings when you make a good planet, you can come back and export a texture map to use in se5 when you're making your mods. Neat eh?
See the sample below for where the export psp layers button is in lunarcell..
Cheers!
|
August 15th, 2004, 04:41 PM
|
|
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Opinion on Planets
Interesting, David (and Raging).
I should really look into getting something better than what I have. Something more dedicated to planet creation than the tools I've been "getting by" with (Universe, Mojoworld, and Vue).
Are you saying, David, that Lunarcell is part of the "Space Bundle"?
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|