.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old July 19th, 2004, 04:40 PM

Merry Jolkar Merry Jolkar is offline
BANNED USER
 
Join Date: Jan 2003
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
Merry Jolkar is on a distinguished road
Default sequence of events question

Sorry if this is asked and answered, but I could not find it in the FAQ. Do defenders always go first? I have a wizard who absolutely must cast a spell before dying. I'd like to put him up front, for maximum effect. But, if there is any chance that attackers can fire first, I will place him in the back.

More generally, where can I find out about sequence of events?

Thanks,
Merry
Reply With Quote
  #2  
Old July 19th, 2004, 04:48 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: sequence of events question

I'd risk saying that defenders *always* go first. But I don't know where to look for proof, it's pure empirical observation: I have never seen an attacker go first.
Reply With Quote
  #3  
Old July 19th, 2004, 05:02 PM
Thilock_Dominus's Avatar

Thilock_Dominus Thilock_Dominus is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
Thilock_Dominus is on a distinguished road
Default Re: sequence of events question

I'm with TinkThank. I've have never experienced that the attacker gets the first move. But I wondering how much diffrent it really does to get the first move. Sure you get the first chance to buff your wizards or casting the first fireball, but the distances are to great for precision to be 100% accurate (If not your wizard got very high Pre).


best regards
Thilock

[ July 19, 2004, 16:03: Message edited by: Thilock_Dominus ]
__________________
| Ubuntu Linux 12.04 64-bit |

Nosophoros: The Vampire Lords - v1.02
Conquest of Elysium 3 GUI mods
Reply With Quote
  #4  
Old July 19th, 2004, 05:08 PM

Merry Jolkar Merry Jolkar is offline
BANNED USER
 
Join Date: Jan 2003
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
Merry Jolkar is on a distinguished road
Default Re: sequence of events question

Going first could be decisive, e.g. if you want your wizard to cast a summoning spell or a battlefield enchantment before he dies.
Reply With Quote
  #5  
Old July 19th, 2004, 05:17 PM
Thilock_Dominus's Avatar

Thilock_Dominus Thilock_Dominus is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
Thilock_Dominus is on a distinguished road
Default Re: sequence of events question

Wouldn't it be better to set your wizard a little back with some heavy armored bodyguards, and then some units decoys in must front to take arrows and cavelry attack?
__________________
| Ubuntu Linux 12.04 64-bit |

Nosophoros: The Vampire Lords - v1.02
Conquest of Elysium 3 GUI mods
Reply With Quote
  #6  
Old July 19th, 2004, 09:04 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: sequence of events question

Quote:
Originally posted by tinkthank:
I'd risk saying that defenders *always* go first. But I don't know where to look for proof, it's pure empirical observation: I have never seen an attacker go first.
Truth. The defender always goes first, without fail. The only time you'd ever think the attacker went first is if the defender was intentionally scripted to hold its first turn, so it didn't do anything on that turn.

Quote:
Originally posted by Thilock_Dominus:
I'm with TinkThank. I've have never experienced that the attacker gets the first move. But I wondering how much diffrent it really does to get the first move. Sure you get the first chance to buff your wizards or casting the first fireball, but the distances are to great for precision to be 100% accurate (If not your wizard got very high Pre).
Going first can mean the difference between an easy victory and a gruesome bloodbath. You'll never doubt the power of moving first when you're facing an assrape of devils piling on you and killing your mages before they can even do anything.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.