.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old March 28th, 2004, 04:33 PM
JaydedOne's Avatar

JaydedOne JaydedOne is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
JaydedOne is on a distinguished road
Default Moloch disappearing act?

I was playing a Moloch pretender with Vanheim and ended up running into a problem that I can't figure out. Perhaps someone here can give me an idea of what was happening.

Twice (on different maps/games) I ended up sending him off on battles against Woodsman Druids and Woodsman Blowpipes (with the occasional Dark Vines.) Both times he cast two basic spell-ups (Twist Fate and Astral Shield) and then jumped on into combat against the rearmost (the Druids). Both times he took no damage as the enemy routed and my troops advanced to finish them off. Both times he was polishing off someone in the rear, still having taken no damage alongside his Valkyrie bodyguard crew, when suddenly he just disappears from the replay, moments before combat ends.

And then he's gone. Nowhere on my map. Dead, even. But why? He's not getting poisoned. There's no banishment happening... Anyone have an idea of why this might be happening to me? It's certainly discouraged me from playing the Moloch as I've never seen this occurence anywhere else, but it seems silly to me to think that it'd be unique to him. Ideas?

[ March 28, 2004, 14:33: Message edited by: Miguel Duran ]
Reply With Quote
  #2  
Old March 28th, 2004, 04:44 PM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Moloch disappearing act?

Read the link in my .sig on Rescuing the Moloch From Whimpy Imps Inc.

It sounds as if you are suffering a variant of this. Your Valkyrie bodyguard broke morale, so all fled (they flee immediately out of the map as they can fly), so your Moloch flees as well, and since you were probably attacking a province deep in neutral territory by flying, you have no neighbouring province to retreat to, and all are eliminated.

If this is not the case, something weird is going on.
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
  #3  
Old March 28th, 2004, 05:13 PM
JaydedOne's Avatar

JaydedOne JaydedOne is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
JaydedOne is on a distinguished road
Default Re: Moloch disappearing act?

*nod* I familiarized myself with your thread and that was why I gave him the Valkyrie guard. However, while they may have broken (I can't recall), he doesn't appear to be fleeing and, even if he were, I've never been in the situation where I didn't have a friendly province to move back to (as I was supporting him with ground troops) and I've never gotten the "Died while retreating into enemy territory" message.

I -do- however get the strange death sound that comes when a unit keels over right when he disappears and I -don't- find him in any neighboring provinces. He's dead, Jim.

But why?
Reply With Quote
  #4  
Old March 28th, 2004, 05:14 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Moloch disappearing act?

Quote:
Originally posted by Peter Ebbesen:
If this is not the case, something weird is going on.
...or more likely the Moloch was just bleeding to death and he didn't notice. Happens often when fighting Bloodhenge Druids or other blood mages.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #5  
Old March 28th, 2004, 05:40 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Moloch disappearing act?

yah, i had my 23 MR son of niefel die because he was hit by the Blood 0 "bleed" spell.

check your replay...
Reply With Quote
  #6  
Old March 28th, 2004, 07:39 PM
JaydedOne's Avatar

JaydedOne JaydedOne is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
JaydedOne is on a distinguished road
Default Re: Moloch disappearing act?

I'm guessing it was Bleed, as he got clobbered with that a few times in both sessions.

But I didn't see any damage taking place over the course of its use. Maybe a hp or two, but I didn't think he was in any danger of dying until he just kacked at the end.

I'll have to check the threads on Bleed and see what's going on there. At first glance, it looks awfully powerful.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.