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March 27th, 2004, 11:27 AM
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101 uses of Death 10 pretender
In multi games many people are playing death 10 pretenders. Why people choose death 10 for Ashen Empire / Sould Gate Ermor?
Any why the start with 10D for other nations? And why give death10 to a FoB?
Please reply if you are a 10D player. Thanks!
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March 27th, 2004, 12:09 PM
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Re: 101 uses of Death 10 pretender
I am not a D10 player but the reason seems rather clear: D10 gives a very nice fear for all blessed troops. When playing nation with cheap sacreds (flagellants?) mass them all together and as their effect is cumulative watch as indies, or normal armies, flee before taking a single hit. Helps initial expansion massively for some nations. Also, D10 can be very useful later in the game as many death summons give more troops for higher level caster, making your pretender essentially into a very efficient undead factory.
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March 27th, 2004, 12:21 PM
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Re: 101 uses of Death 10 pretender
Reasons I can see:
- Improved Fear Aura on sacred troops and pretender, IIRC the Fear Aura gets bigger at +5, +10, +15 etc. so having a multiple of 5 can be seen as a step towards optimizing the Fear effect
- Turning expensive living mages to undead to save on upkeep costs
- Better bang for your bucks on some reanimations/conjurations (eg, Summon Ghosts)
- Lowered resistance of targets for resistable rituals (eg, Leprosy) or battlefield spells (eg, Terror), or increased damage (eg, Cloud of Death)
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March 27th, 2004, 04:56 PM
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Re: 101 uses of Death 10 pretender
Isnt there also some nasty global spells for 10d?
For anyone with cheap sacreds that they tend to use as sword fodder, that "death curse" isnt a bad add-on also.
Im not so much for maxing an single field as in doing combos. There is a playable strategy for maxing all the bad scales and taking more blessings. Not a total ultimate strategy and not easy to play but a fun one to consider. You can get all 4's and one or two 9's from it.
[ March 27, 2004, 14:57: Message edited by: Gandalf Parker ]
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March 27th, 2004, 05:25 PM
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Re: 101 uses of Death 10 pretender
IIRC Utterdark is the only 9D spell, and there is no 8 or 10 D spell. Bone Grinding, Tartarian Gate and Undead Mastery are 7. I think there is no 10th level spell in the game at all.
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Living nor dead, and I knew nothing,
Looking into the heart of light, the silence
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March 27th, 2004, 06:35 PM
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Re: 101 uses of Death 10 pretender
Quote:
Originally posted by Gandalf Parker:
Isnt there also some nasty global spells for 10d?
For anyone with cheap sacreds that they tend to use as sword fodder, that "death curse" isnt a bad add-on also.
Im not so much for maxing an single field as in doing combos. There is a playable strategy for maxing all the bad scales and taking more blessings. Not a total ultimate strategy and not easy to play but a fun one to consider. You can get all 4's and one or two 9's from it.
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Hmm, I was going to make a poll about this actually, but my connection is too slow and it was too annoying
Anyway, how many people actually take high blessings for MP games? I've not really seen anyone doing it. Though there are several reasons for it... national sacred troops are poor (too expensive, whatever...), need points for other scales, etc...
I personally enjoy the blessings, but I can't see using them in a serious MP game. Perhaps for some nations, but overall... They just don't seem worth the opportunity cost.
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