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February 29th, 2004, 08:08 AM
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Private
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Join Date: Nov 2003
Location: MD, USA
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Forging Observations
After reading the earlier question I felt like seeing how the costs were done.
Test Item was a
Robe of Invulnerability - base 80 earth gems
cyclops (0% Bonus) 80
cyclops w/ Dwarven Hammer (25% Bonus) 60
cyclops w/ Hammer of the Forge Lord (50% Bonus) 40
black priest (25% Bonus) 60
black priest w/ Dwarven Hammer (50% Bonus) 40
black priest w/ Hammer of the Forge Lord (75% Bonus) 20
Now we move them over to "The Steel Ovens" (20% Construction Bonus)
The "Ancient Forge" and the "Banefire Forge" each have a 20% bonus as well
cyclops (0% Bonus) 64
cyclops w/ Dwarven Hammer (25% Bonus) 44
cyclops w/ Hammer of the Forge Lord (50% Bonus) 24
black priest (25% Bonus) 44
black priest w/ Dwarven Hammer (50% Bonus) 24
black priest w/ Hammer of the Forge Lord (75% Bonus) 16
The formula seems to be
Cost = [Base Cost]
- Caster Bonus (Intrinsic Bonus + Item Bonus) * Base Cost
- Site Bonus * Base Cost
We now cast Forge of Ancients
cyclops (0% Bonus) 40
cyclops w/ Dwarven Hammer (25% Bonus) 30
cyclops w/ Hammer of the Forge Lord (50% Bonus) 20
black priest (25% Bonus) 30
black priest w/ Dwarven Hammer (50% Bonus) 20
black priest w/ Hammer of the Forge Lord (75% Bonus) 10
Now we move them over to "The Steel Ovens" (20% Construction Bonus)
The "Ancient Forge" and the "Banefire Forge" each have a 20% bonus as well
cyclops (0% Bonus) 32
cyclops w/ Dwarven Hammer (25% Bonus) 22
cyclops w/ Hammer of the Forge Lord (50% Bonus) 12
black priest (25% Bonus) 22
black priest w/ Dwarven Hammer (50% Bonus) 12
black priest w/ Hammer of the Forge Lord (75% Bonus) 8
The formula is now:
1) If FoA is Active, BaseCost=BaseCost/2
2) Cost = [Base Cost]
- Caster Bonus (Intrinsic Bonus + Item Bonus) * Base Cost
- Site Bonus * Base Cost
But then the weird stuff, it seems there are minimums (Notice that Last result)
All the following made using
black priest w/ Hammer of the Forge Lord
on "The Steel Ovens" while FoA is active
I'm just listing the earth gem costs
Item/Base/Cost
The Summit/40/4
Dwarven Hammer/20/2
Sword of Many Colors/40/4
Stinger/5/_0_
Smasher/10/1
So it seems the minimum cost is 10% of the initial base, but they round down so you get 5 gem items for free.
aldiss
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February 29th, 2004, 09:39 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: Forging Observations
Quote:
Originally posted by aldiss2:
The formula is now:
1) If FoA is Active, BaseCost=BaseCost/2
2) Cost = [Base Cost]
- Caster Bonus (Intrinsic Bonus + Item Bonus) * Base Cost
- Site Bonus * Base Cost
So it seems the minimum cost is 10% of the initial base, but they round down so you get 5 gem items for free.
aldiss
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Interesting observations... so it looks like the Hammer on a Black Priest/Master Smith, with Forge of the Ancients, is close to the best you can do (80-gem items will cost 10, compared to the absolute minimum of 8).
Iron Faith really is better for this, with the random pick on Black Priests.
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March 1st, 2004, 02:54 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Forging Observations
Excellent testing. Thanks. Testing is an area Im terrible at.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 29th, 2004, 07:36 PM
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Corporal
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Join Date: May 2001
Location: Oxon Hill, Md. USA
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Re: Forging Observations
Hi,
I don't see a Nat forger listed. Nat can hold the Hammers of the Forge Lord and Cyclops. With FotA up I was getting terribly cheap items. (I don't remember the exact figures and I don't think I have the game anymore to check.) I just be interested to see if the Nat would be the cheapest.
Ciao,
V'ger gone
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March 1st, 2004, 11:58 AM
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Major General
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Join Date: Jan 2004
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Re: Forging Observations
Quote:
Originally posted by Vger:
Hi,
I don't see a Nat forger listed. Nat can hold the Hammers of the Forge Lord and Cyclops. With FotA up I was getting terribly cheap items. (I don't remember the exact figures and I don't think I have the game anymore to check.) I just be interested to see if the Nat would be the cheapest.
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I think the cheapest would be a 97.5% reduction: FotA, Black Priest/Smith wielding the Hammer of the Forge Lord at a 20% construction site like Steel Ovens:
FotA: 50% base cost
HotFL: 50%
Black Priest: 25%
Site: 20%
A Nataraja with Dwarven Hammer + HotFL would be the same as a Smith/Black Priest with HotFL, since the Nataraja loses the inherent 25% but gains it back by wielding the dwarven hammer.
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March 1st, 2004, 09:15 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: Forging Observations
Quote:
Originally posted by Norfleet:
I think the cheapest would be a 97.5% reduction: FotA, Black Priest/Smith wielding the Hammer of the Forge Lord at a 20% construction site like Steel Ovens:
FotA: 50% base cost
HotFL: 50%
Black Priest: 25%
Site: 20%
A Nataraja with Dwarven Hammer + HotFL would be the same as a Smith/Black Priest with HotFL, since the Nataraja loses the inherent 25% but gains it back by wielding the dwarven hammer.
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It seems (from aldiss' tests) that there is a minimum of 10% of the base cost, so that getting 87.5% reduction as I do with my Forge/Hammer/MasterSmith is close to the absolute minimum (80-cost item for 10 instead of 8).
Hmm... what would you forge to fight Ermor in the sea? Assume access to large amounts of gems, and almost maxed out research (good summons would help, too, but I'm rather poor on water gems).
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