.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 9th, 2001, 08:49 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Help! Ran out of stuff to research!!

In MOO2, you can research FOREVER. Once you've researched all the tech areas available, you start researching what I think it calls 'Advanced Technologies'. From that point on, instead of getting new items, you just make your existing stuff smaller.

I find this approach to be extremely realistic and am quite disappointed not to find something similar in SEIV. SEIV is the better game with more stuff to research. But its research will forever pale in comparison to MOO2's while it remains possible to research everything and then have your research labs sitting idle.

Comments welcome as always.
Reply With Quote
  #2  
Old February 9th, 2001, 09:47 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Help! Ran out of stuff to research!!

Well think of this from a programers point of view. How much to to little and how much is too much?

If you wish more tech, you can always make it yourself, and mod it to the game. If you do, let me know.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old February 9th, 2001, 11:58 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Help! Ran out of stuff to research!!

quote:
Originally posted by Atrocities:
Well think of this from a programers point of view. How much is too little and how much is too much?

If you wish more tech, you can always make it yourself, and mod it to the game. If you do, let me know.



Infinite is enough. Not infinite is not good enough. I'm not talking infinite items but rather infinite refinement of existing items. The more you research an area, the smaller the items get.

From a programmer's perspective, either the game engine supports changing the size of a component or it doesn't. Maybe hard, maybe not. It depends on the original game design.

I just hate that the game at some point stops and says: Okay. Once you've researched how to build a computer that can calculate rocket trajectories that fits in a single building, you stop. I want instead for the game to let me keep researching until such a computer sits on my desk.

Thanks for the offer. You can bet I'll take you up on it. Although, I may just try to spend some time documenting what other folks have done. It would be hard to match the creativity of the tons of folks whose Posts I've read!
Reply With Quote
  #4  
Old February 9th, 2001, 01:04 PM

Warlord Adamus Warlord Adamus is offline
Corporal
 
Join Date: Nov 2000
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Warlord Adamus is on a distinguished road
Default Re: Help! Ran out of stuff to research!!

MM was originallly considering having a program that would just keep expanding component abilities infinitely but it was vetoed by the beta testers. Too time consuming, and eventually you'll start having game balance problems.
Reply With Quote
  #5  
Old February 10th, 2001, 12:56 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Help! Ran out of stuff to research!!

quote:
Originally posted by Warlord Adamus:
MM was originallly considering having a program that would just keep expanding component abilities infinitely but it was vetoed by the beta testers. Too time consuming, and eventually you'll start having game balance problems.


Hmm... that's disappointing.

I think right now, you have a problem in which an advanced tech empire runs out of decent weapons to research about 70 turns into the game...
Reply With Quote
  #6  
Old February 10th, 2001, 03:26 PM

nmoppa nmoppa is offline
Corporal
 
Join Date: Jan 2001
Location: Amsterdam, NH, Holland
Posts: 95
Thanks: 0
Thanked 0 Times in 0 Posts
nmoppa is on a distinguished road
Default Re: Help! Ran out of stuff to research!!

I have to admit, WHAT WE HARDCORE GAMERS WANT is a game with unlimited possibilities, including an infinite number of possibilities to research. MOO 2 was also not unlimited, after researching everything (much less, though, than in SE IV!), indeed you could go on researching for some time resulting in only smaller "cargo" to include in whatever you want, but a level 10 it also stops. AARON feels the same about the infinite possibilities. I hope to live long enough that it's indeed possible to fulfill this dream. For the time being, however, I HARDLY SLEEP PLAYING THE CURRENT VERSION OF WHAT I FEEL IS THE BEST STRATEGY GAME EVER!

I don't complain, I knew what would going to happen when I ordered the game. Only it's SO difficult to explain your partner that it's really NOT possible to go to WHATEVER this evening since you have to "WORK " late again and to prove this is correct you show her or him all the time you spend on this BB to actually make live for a lot of humans better (and when he or she is convinced, quickly CTRL ALT TAB back to the game in progress ).

------------------
PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

[This message has been edited by nmoppa (edited 10 February 2001).]
__________________
PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.