.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2004, 08:01 PM

Master Shake Master Shake is offline
Corporal
 
Join Date: Jan 2004
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
Master Shake is on a distinguished road
Default What determines whose Global spell sticks?

Was playing Online with a friend, and we both cast Gift of Health on the same turn.

Me: Nature Magic 5, 41 Gems used
Him Nature Magic 5, 51 Gems used

Despite using fewer gems, MY Gift of Health stuck, his never took affect. Does anyone know what determines which spell stays?
Reply With Quote
  #2  
Old February 23rd, 2004, 09:07 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: What determines whose Global spell sticks?

chance & probabilities ...
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #3  
Old February 23rd, 2004, 09:18 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: What determines whose Global spell sticks?

What are these probabilities specifically?
Reply With Quote
  #4  
Old February 23rd, 2004, 09:19 PM

SurvivalistMerc SurvivalistMerc is offline
Second Lieutenant
 
Join Date: Nov 2003
Posts: 419
Thanks: 0
Thanked 0 Times in 0 Posts
SurvivalistMerc is on a distinguished road
Default Re: What determines whose Global spell sticks?

My understanding is that all casters cast their spells in random order.

I think that what mattered was who was randomly selected to cast their GoH first. Once a global spell is active, it must be dispelled before anyone else can have that spell under current rules.

He tried to cast GoH without dispelling your existing GoH. Automatic failure.
Reply With Quote
  #5  
Old February 23rd, 2004, 09:30 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: What determines whose Global spell sticks?

Quote:
Originally posted by SurvivalistMerc:
He tried to cast GoH without dispelling your existing GoH. Automatic failure.
Are you absolutely sure that casting the same enchantment as an already-active one is an auto-failure? Reason I ask is because I have seen the AI replace GoH's of mine with its own without doing a Dispel first ...

[ February 23, 2004, 19:32: Message edited by: Arryn ]
__________________
Visit my Dominions II site
Reply With Quote
  #6  
Old February 23rd, 2004, 09:43 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: What determines whose Global spell sticks?

Arryn is correct... casting a global spell can take-out another global spell.

I've seen cases where Burden of Time has killed another global spell yet Arcane Nexus(150gems) could not.

Unfortunately only the developers can provide us the details as for how this works.
__________________
There can be only one.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.