ok guys, we have lost the 10 speeds settings of the battle recorder.
Personally thats a very painful loss. Even with a fast enough computer, many time you want to browse rapidly a battle, or jump at a given point then pause and watch at normal speed.
I'm not sure why it has been suppressed, but I suppose there is a very good reason. If the issue is with the speed of animations and graphic rendering, here is my proposal :
Have a slider at the bottom of the screen which represent the round you are currently viewing, with the rightmost position being the end of battle. Upon changing the slider position, the rendering stop, and the program calculate at maximum CPU speed the battle status for the round asked. Upon having done that, the rendering restart (and synchronize with the new status).
In any case, if a dev can drop us a hint on why the various speeds are not there, it would be appreciated