Re: SEIV/Win2k Memory Usage
It sounds like Win2K is better at cleaning up memory than Win98 (which is to be expected). I have noticed slowdowns that seem to be memory related after playing SEIV for an extended period of time. Often they continue even after I stop playing, requiring a reboot to correct. I suspect that there are memory problems, but Win2K is able to clean up the memory when necessary. I am running Win98SE on a 128 Meg system.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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