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  #1  
Old November 2nd, 2000, 06:55 PM

SirOscar SirOscar is offline
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Default Diplomacy

One problem I have with Diplomacy is that it does not have enough options. If I set up a trade and research agreegment with another race the first thing that happens is they plop down a colony in one of my systems. What I would like to see is a sub class to each major class.
A) NO ship travel or colonys in any system I currently have a colony in.
B) Ship travel but no colonys in any system I have a colony in.
C) Systems open to ships and colonys

Of course the agreement would work both ways and you could use the same options with any of the agreements. As it stands now the only thing I can do if they plop a colony down in one of my systems is to ask them to remove it and they always say no. This means I have two choices, war or allow a foreign power in my back yard.
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  #2  
Old November 2nd, 2000, 08:25 PM
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dmm dmm is offline
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Default Re: Diplomacy

Yea, I totally agree. When was the Last time you saw a British or Canadian colony in the middle of US territory? Or a big US fleet steaming into Japan uninvited? Or Mexican planes making unscheduled landings at US airports for refueling?
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Old November 2nd, 2000, 09:47 PM
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Default Re: Diplomacy

They're just embassies.

Perhaps the non-aggression treaty should include fixing borders, so that both sides promise not to colonize systems colonized by the other, unless they already have colonies in that system, which would go a long ways towards alleviating the problem methinks. That, and if the AIs paid a bit more attention to the possibility that a threat to obliterate them is very, very real... if it's clear that a player's fleets are vastly superior and ready to attack, that should weigh in on things a bit.

At least it ain't SMAC diplomacy. SMAC factions habitually asked for bribes in order to sign treaties, even when they were down to their Last base. The response, naturally, was always genocide...

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Old November 3rd, 2000, 01:04 AM
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Default Re: Diplomacy

Uh just a thought.

If you are willing to trade with them why wouldn't you want them to be neighbors? Also remember if you agree to a trade agreement how are you supposed to trade if their are no convoys?



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Old November 3rd, 2000, 01:32 AM

SirOscar SirOscar is offline
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Default Re: Diplomacy

There is a big differance between a merchant transport and a Battlewagon. What do you think would happen if a ship full of Germans would show up with the intent to setup a colony in the open deserts of the SW U.S. claiming that no one lived there so they had a right to the land, now Germans might be the best of trading partners but somehow I think that boat would be turned around. Well in my mind when we are talking about traveling the galaxy, planets inside solar systems that I have claimed would be no differant then states inside my country. If we don't agree fine, so give us the option too decide, don't just force me to open up my borders.
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Old November 3rd, 2000, 04:56 AM

Cyrien Cyrien is offline
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Default Re: Diplomacy

Did you check and see if maybe they also hadn't claimed that system?

Just a thought... but only rarely does a computer I have high level alliances with build colonies in my territory... and normally it was in a border system that we had both claimed. Somtimes not though and that does get annoying. *shrug*
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