Additional Sounds to Customize
(IMHO) I think one of the easier things to add in a patch/enhancement would be additional sounds for ship movement (tactical model). This would be easy to implement from a programming side - play x sound upon move, based on a defined .wav in the ship size definition (similar to how graphics are called). Then place a generic sound placeholder in there. Customizers can then put in tie-fighter type sounds for fighters, rumbling space hulks for larger ships, etc. I think this would allow a lot of variety in custom ships sets, but at the same time, minimize extra programming on the design time.
[This message has been edited by Tampa_Gamer (edited 24 October 2000).]
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