.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 12th, 2004, 04:45 AM
Joachim's Avatar

Joachim Joachim is offline
Second Lieutenant
 
Join Date: May 2003
Location: Oz
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
Joachim is on a distinguished road
Default Cursed Talisman

I despise this piece of technology. In fact it ruins PBW games by its existence. It makes economic management, carful ship design and reasonable play worthless.

Let me apologise to those people in NGC4 as I am using this silly game feature. In Negoc5 and Zeta, I also apologise, allthough given the game background and set up to not take religious was very, very brave.

Large PBW games become which team led by the talisman wins, others are merely targets or 'allies' to the mighty Talisman empire(s).

So, please, PLEASE dont put a Talisman in SEV.
Reply With Quote
  #2  
Old June 12th, 2004, 06:06 AM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Cursed Talisman

if it didnt work vs fighters, drones, and misiles it would help...
then you could attempt to swamp the tailsman user with units

and make it more expencive so that only a certain number of ships can have it...

himnn howabout the more you have the cost multiplys?
so if oyu had 1 ship with it, it would cost X min,org,rad
if you have 2 it costs 1.5*X
etc. etc.
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #3  
Old June 12th, 2004, 06:38 AM

bearclaw bearclaw is offline
Captain
 
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
bearclaw is on a distinguished road
Default Re: Cursed Talisman

Better yet, what if you only had a certain number that could be built?

Perhaps a Talisman I means that you can build 2. Thats it. Only 2 ships in your entire empire could have it.

Talisman II means that 3 could be built

etc.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
Reply With Quote
  #4  
Old June 12th, 2004, 09:20 AM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, �sterg�tland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: Cursed Talisman

Quote:
Originally posted by Joachim:
I despise this piece of technology. In fact it ruins PBW games by its existence. It makes economic management, carful ship design and reasonable play worthless.

Let me apologise to those people in NGC4 as I am using this silly game feature. In Negoc5 and Zeta, I also apologise, allthough given the game background and set up to not take religious was very, very brave.

Large PBW games become which team led by the talisman wins, others are merely targets or 'allies' to the mighty Talisman empire(s).

So, please, PLEASE dont put a Talisman in SEV.
I fully agree, and to those few in Zeta who doesn't have the talisman, I too apologize for the usage of ths abominable device at my races behalf.
Reply With Quote
  #5  
Old June 12th, 2004, 09:25 AM

Paul1980au Paul1980au is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
Paul1980au is on a distinguished road
Default Re: Cursed Talisman

How about a talismant linked shield - ie if ship a is using talisman - then ship b being targetted will take 2000 points of damagae from such ships in addition to their normal damange - or yes make fighters etc more immune from it.

Or perhaps a planet construct that can block its use within the system.
Reply With Quote
  #6  
Old June 12th, 2004, 11:12 AM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Re: Cursed Talisman

One mod (I don't remember which offhand) has "Prayer Lances", that have 100% chance to hit, but otherwise are a normal weapon (they do good damage IIRC). Replacing the Talisman with a "talismanic" weapon like that might be less unbalancing. That's what I'm planning on doing in the MOAM Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.