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May 24th, 2004, 09:38 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Junkyard games?
Anyone is playing or plan to start a game in the PBW using the Junkyard mod? I would like to participate in one, but since my work schedule is very irregular i don't want to host it and could only play it it it is 48hs or more for each turn... (mainly because i don't have access to the internet at the weekends).
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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May 24th, 2004, 11:53 PM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
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Re: Junkyard games?
I second that.
With my limited time, I'd condier joining but couldn't promise anything.
Unless you want to play a one-on-one game Makinus?
[ May 24, 2004, 22:54: Message edited by: Baron Grazic ]
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May 25th, 2004, 12:12 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Junkyard games?
NOOOOOO!!!
I've wanted to play another one of those for SO long now, but I'm already in 14, count em, fourteen PBW games (albeit not all started yet)...
But I'm game!
(drools over playing the updated Versions of all these mods when *SE5* comes out )
__________________
The Ed draws near! What dost thou deaux?
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May 25th, 2004, 03:16 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: Junkyard games?
Looks like we have some player interested in a Junkyard game, we need now a host for the game....
Everyone that wants to participate please post in this thread, so we can have some idea of the number of players...
If no one wants to host it i can try to, but i would wish that someone acts like a "backup" host in case my work schedule makes me unavailable...
Lets start discussing the parameters of the game... i have some suggestions, and i would like to hear yours:
Universe size: small if 2-8 players, medium if 9-15 players and large if 16+ players...
Planets: Good, 3-planet start...
Infinite resources.
No Intel and No Tech Trades (Intel and Tech trades would defeat the purpose of the Junkyard mod)
Cluster galaxy with all warp points connected...
So, what you think? And anyone knew what is the latest Junkyard mod Version, and if it is compatible with 1.91?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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May 25th, 2004, 03:29 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: Junkyard games?
Before i forget again: what about we use 0 points races?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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May 25th, 2004, 05:34 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Junkyard games?
I don't think there is a Gold-compatible Version of the Junkyard Mod yet... not to say that one would be hard to make! Though it would seem rather appropriate to spice it up a bit with mobile research facilities and junk monsters and stuff....... who knows where to stop???
edit: no, not mobile RESEARCH facilites! those would defeat the whole purpose of the mod! Maybe mobile INTEL facilities... yeah, that sounds good!
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The Ed draws near! What dost thou deaux?
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