.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 16th, 2004, 09:36 PM

ace joh ace joh is offline
Corporal
 
Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
ace joh is on a distinguished road
Default system happiness ability

Hello all, have been browsing these forums for quite some time but never posted much... till now, maybe

I had this crazy idea of creating my own mod composed from several others, plus some ideas of my own (at least, I came up with them, I don't know whether I was the first one to come up with them though )
One such idea was the inclusion of 'Colonial Corporations', giving a large bonus to resource gathering but once becoming more powerful having a tendency to demand independence, simulated by a negative 'change happiness - system" modifier (so those planets would start to riot if you leave them be). To offset this there would be other facilities (like a 'Colonial Authority') with positive modifiers, but much to my dismay I found that when using positive and negative modifiers only the positive are counted (at least I think so), so you get the bonuses without the negative effects

ehm.. so my idea was rendered useless, but I'd like to know if anyone else got a different way of simulating something like it?
__________________
http://www.projectxenocide.com
Reply With Quote
  #2  
Old April 16th, 2004, 10:57 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: system happiness ability

Use positive number for natural decrease setting in your happines type, let's say:

Natural Decrease := 30

This way your planets will quickly go mad, and you'll need to counter their separative mood with some happines improving facilities.

Edit: after posting this I've realized that it's not the solution of your problem: planet will decrease in happines even without Colonial Corporation.

Concerning Change Population Happiness - System modifier: only the best facility with modifier of that type will be taken into account. Unfortately, modifier amounts are not appled or substructed.
And since +50 is always better than -20, the only fist one will work.

Further edit
Try to use Change Population Happiness - System (for Colonial Corps) in conjuction with Planet - Change Population Happiness (for Colonial Authorities). This should work.

[ April 16, 2004, 22:16: Message edited by: aiken ]
Reply With Quote
  #3  
Old April 18th, 2004, 01:18 AM

ace joh ace joh is offline
Corporal
 
Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
ace joh is on a distinguished road
Default Re: system happiness ability

Yes, while searching for a solution that came up in my mind as well, it's just not entirely what I wanted (small Corporations only affecting planets, large ones entire systems), but I guess I'll have to make do with it... if it works, that is:
Quote:
But it was something in Fyron's post:

quote:
--------------------------------------------------------------------------------
except for Happiness modifiers)
--------------------------------------------------------------------------------

What do you mean, Fyron?

Another idea I might not be able to include, if it goes on like this there might not be many left in the end
Maybe I'm just too crazy for this game
__________________
http://www.projectxenocide.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.