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  #1  
Old April 15th, 2004, 04:50 AM
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Default Storm Abilities

How does the storm ability that disrupts shields work? If I have a ship with shield regenerators, will they begin to refill the shields in combat? How about chrystaline armor?

What about the storm ability that decreases to-hit bonuses? Do the effects of these minus-to-hit storms stack in the same sector?
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  #2  
Old April 15th, 2004, 04:56 AM
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Default Re: Storm Abilities

It affects the maximum shield points, not the starting shield points.

Storms with negative shield disruption will give shield points to ships without generators.
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Old April 15th, 2004, 07:14 AM
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Default Re: Storm Abilities

so it is impossible to board a ship in shielding storms unless you have depleaters/beams?
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Old April 15th, 2004, 09:08 PM
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Default Re: Storm Abilities

In mods that have them, yes.
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Old April 16th, 2004, 02:47 AM
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Default Re: Storm Abilities

Can you generate a storm on top of a warp point? i.e. another way of protecting your borders?

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Old April 16th, 2004, 04:59 AM
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Default Re: Storm Abilities

Yes, you can make storms in the same sector as warp points. You can put more than one in the same place, too.
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