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April 6th, 2004, 09:00 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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can drones be put into fleets ?
Problem:
i recently discovered drones. I thought they are okay, and got a few constructed in a system which is shared between an AI and me. I decided to make antiplanet drones, launch them from my planet and attack the next hostile planet.
The problem is that my drones seem to attack one after another and can thereby be shot down very easily by the PDS. Is there way to make more than one drone attack in the same combat (not using drone launchers IN combat)
I think drones are supposed to be ballistic missiles, so why cant you simply launch a volley of nuke missiles ?!
ty
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April 6th, 2004, 09:07 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: can drones be put into fleets ?
Sorry. Drones are just buggy.
They MIGHT be useful, however, if you limited them to use only inside combat, so you could design your missiles in much the same way you do in MOO3 only more so... but that idea's been bandied about before and something (though I can't recall what) is fundamentally deficient with it... anyone remember?
__________________
The Ed draws near! What dost thou deaux?
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April 6th, 2004, 09:25 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: can drones be put into fleets ?
I think the main weakness of that idea is that any enemy contact will cause your fleet to launch all the drones it can. This means you need supply ships with no launchers to maintain a supply past the first battle (or the first turn if on the defensive).
However you can get them all to attack at once. They'll work that way in simultaneous movement mode if they all have the same speed and aren't trying to get through a warp point.
I think in sequential-movement mode, you can also get a volley attack by selecting several drones and giving them an order, the same way you do for Groups of ships you want to move together without a fleet.
PvK
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April 7th, 2004, 11:07 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: can drones be put into fleets ?
The only use I have found yet for drones is to use them as scouts in a full-tech game. A Large Drone with Contra Terrene engines and four stellar panels can travel at a speed of 10, should generate enough supplies to travel for more than a few turns.
Its main advantage is that it can be built in a single turn without a space yard (thanks to emergency build), unlike an escort. But obviously, you do need full tech, or many points to waste on the drone technology.
In his next mod, SJ will use these drones as repair machines, but I seem to be digressing. At least, drones will have an use there.
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April 7th, 2004, 11:33 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: can drones be put into fleets ?
I've seen several battles where drones were decisive. Sure they take research and are expensive, but they're not expensive in the long run since they have zero maintenance cost. They can also give you the crucial element of surprise, single a single ship, even a transport, can launch many drones, and many people are not expecting drones. They can be good for scout and suicide missions because losing them doesn't give enemy experience nor your own empire a happiness hit. Etc. They are a bit tricky to take good advantage of, and you can certainly waste a lot of time/energy/resources/research doing inefficient things with them, but they can be used to good effect.
PvK
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April 7th, 2004, 11:57 AM
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General
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Join Date: Sep 2003
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Re: can drones be put into fleets ?
I will admit I prefer fighters for the same effect, as the fighter technology gives other useful components (many small components, which work for troops as well, such as the small DUC and perhaps the small shield generators), they are cheaper than drones, and you don't actually lose all your fighters in a single assault.
Above all, Fighters I gives the very nice Light Carrier, roughly on par with the Light Cruiser. (The former has decent transport abilities, some extra protection thanks to its fighter bays, while the latter has a defence bonus and 20kt more space) These hulls are very versatile, and your opponent is left guessing about the contents of these carriers, which may be loaded with direct fire weaponry or fighters instead. I would expect the Other Side to be surprised if they saw a strong fighter complement to these previously empty carriers.
Obviously, it is most useful if you do have the time to produce a good amount of fighters, but they can be built rather quickly if you have the spare resources and some idle planets for mass production. On the other hand, I have found drones to be slow to build because of their higher cost, and I would rather use kamikaze fighters instead of drones for the same purpose.
So I am not laughing at these units, but merely discarding drones for fighters instead. Granted, I am too much addicted to these fighters swarms and their Light Carriers.
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