Conquest Mod (Under Development)
I have a new concept for what I think will be a good mod.
The Conquest Mod
The year is 2400.00 and the galaxy awaits exploration. Who could imagine the wonders and horrors to come. Where peaceful exploration and diplomacy end and conquest begins.
The mod will feature real world cultural types such as:
Dictatorship
Communism
Theocracy
Republic
Imperialistic
Democracy
Totalitarian
Special optional racial traits, both advantages and disadvantages.
The mod will have some new technologies, components, weapons, facilities and ship designs.
Components that can be place upon Starbases that will train ships and or fleets.
Asteroid ship sizes for the racial trait Stealth. (Ships that look like Asteroids for stealthy operations and camouflage.
Smaller ships will have a weapons mount bonus that will allow them to carry stronger torpedoes, and reduced cloakings size components to simulate submarines.
Carriers will be beefed up and have stronger hulls (with shielding and special armor mounts) that will make them a far more Lasting vehicle type than they are currently.
Additional ship sizes using the neo standard hull system
The mod will strongly promote the use of carriers and fighters as it will focus many components and advantages toward those ships and their weapons.
Basically I want to try and make the mod a war mod that reflects how I feel a space war would be fought. Not with phaser and photon torpedoes, but with fighters, carriers, and speciality ships.
[ May 31, 2004, 07:17: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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