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  #1  
Old July 27th, 2003, 09:06 AM

Baron Grazic Baron Grazic is offline
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Default New PBW Game - Pairs

A game for a Pair of pre-arranged Empires to form team to conquer the Galaxy. Teams must sign up together. ie Team 1 are players 1 & 2.

Please select your Race Ship Set when uploading your Empire file.

First year of play will be 72 hours, after which time we will change to weekly turns - Up for discussion

Starting resources: 100,000 - Up for discussion
Starting planets: 1 or 3 - Up for discussion
Home planet value: Good - Up for discussion
Score display: Own
Technology level: Low
Racial points: 5000 - Up for discussion
Quadrant type: Spiral. FQM Galaxy - Up for discussion
Quadrant size: Medium - Up for discussion
Map - Made by external party.
Event frequency: Low - Up for discussion
Event severity: Catastrophic - Up for discussion
Technology cost: Medium - Up for discussion
Victory conditions: Last pair of team mates standing, or Last man standing.
Maximum units: Max
Maximum ships: Max
Computer players: None
Neutral empires: No
Other game settings: No Religous races.

To be decided by players:-
FQM Galaxy?
Colonise own Colony type only?
Number of Teams? (Minimum 4 Teams)
Must select 1 racial technology?
No Intelligence?
No Tech Trading?

[ July 28, 2003, 00:10: Message edited by: Baron Grazic ]
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  #2  
Old July 27th, 2003, 05:13 PM
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Master Belisarius Master Belisarius is offline
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Default Re: New PBW Game - Pairs

Quote:
Originally posted by Baron Grazic:
A game for a Pair of pre-arranged Empires to form team to conquer the Galaxy. Teams must sign up together. ie Team 1 are players 1 & 2.

Please select your Race Ship Set when uploading your Empire file.

First year of play will be 72 hours, after which time we will change to weekly turns.

Starting resources: 100,000 - Up for discussion
Starting planets: 1 or 3 - Up for discussion
Home planet value: Good - Up for discussion
Score display: Own
Technology level: Low
Racial points: 5000 - Up for discussion
Quadrant type: Spiral. FQM Galaxy - Up for discussion
Quadrant size: Medium - Up for discussion
Map - Made by external party.
Event frequency: Low - Up for discussion
Event severity: Catastrophic - Up for discussion
Technology cost: Medium - Up for discussion
Victory conditions: Last pair of team mates standing, or Last man standing.
Maximum units: Max
Maximum ships: Max
Computer players: None
Neutral empires: No
Other game settings: No Religous races.

To be decided by players:-
FQM Galaxy?
Colonise own Colony type only?
Number of Teams? (Minimum 4 Teams)
Must select 1 racial technology?
No Intelligence?
No Tech Trading?
I like the idea.
Weekly turns seems to me a long time.
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  #3  
Old July 27th, 2003, 07:39 PM
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Default Re: New PBW Game - Pairs

If one of my other PBW games ends before this starts I'd been into this. Although I'd suggest 72 hour turns and a ban on treaties between non team members. (to stop 3 teams ganging up on one)
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  #4  
Old July 28th, 2003, 01:11 AM

Baron Grazic Baron Grazic is offline
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Default Re: New PBW Game - Pairs

Turn times can be discused too.
Perhpas a ban on any treaties above T&R?
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  #5  
Old July 28th, 2003, 03:09 AM
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Master Belisarius Master Belisarius is offline
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Default Re: New PBW Game - Pairs

Quote:
Originally posted by Baron Grazic:
Perhpas a ban on any treaties above T&R?
Fine with me.
What about exchange techs, gifts and population between teams?? Think should be Banned too...
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  #6  
Old July 28th, 2003, 03:29 AM
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Default Re: New PBW Game - Pairs

Quote:
Originally posted by Master Belisarius:
What about exchange techs, gifts and population between teams?? Think should be Banned too...
Exchanging techs and gifts (supporting each other) are a major part of the fun beeing a team. As for colony tech and population, both players could be forced to take the same planet type and atmosphere.

BTW:
I would like to join if this don't start until mid August (and I can find a partner )
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