.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 25th, 2003, 08:53 AM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Drone bug

I am in a situation were the enemy has a fleet sitting over a warp point. I have enough drones on the other side to blow the ships to bits. I give the drones orders to attack the warp point. Next turn I see that third of the drones have warped but they all have been destroyed because they didn't warp together. Two thirds of the drones are still sitting on the other side with orders to warp.

I have seen drones attacking simultaneously when they aren't going through a warp point. My drones are identical so this isn't about having different amount of movement points. Can anyone confirm this bug? If this keeps happening I might lose the game.
Reply With Quote
  #2  
Old February 25th, 2003, 09:10 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Drone bug

Did you issue orders separately for each drone?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old February 25th, 2003, 10:13 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Drone bug

Shift-select all of the drones at once, and warp them together. Giving separate orders causes separate execution of them. It is not a bug, it is how it is supposed to work. Unless, of course, you did shift-select them and give them all one big order. Then, it would be a bug. But, it does not sound like that is what you did.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old February 25th, 2003, 04:19 PM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Re: Drone bug

I did shift-select them when I gave the orders. But even if i hadn't shift-selected them they should have all attacked. Now only part of them obeyd those orders. The rest are just waiting on the warp point with warp order visible in their order queue.
Reply With Quote
  #5  
Old February 25th, 2003, 06:09 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Drone bug

They all had the speed to get there, right?

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old February 25th, 2003, 07:04 PM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Re: Drone bug

Here is an example save game so you all can see it. download When you click end turn few times you see that only 5-7 drones warp each turn.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.