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August 14th, 2002, 05:51 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
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Defense Bases
I'm a newbie and i want some advices from advanced players: what is most cost-effective: A pair of Defense Bases or lots os Sattelites and/or WP for the defense of a planet?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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August 14th, 2002, 05:55 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Defense Bases
Well, if you are going for cost effective you have to say sats and WeapPlats. Even though bases only pay 50% maint, sats and WeapPlats pay zero.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 15th, 2002, 04:20 PM
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Corporal
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Re: Defense Bases
I have to agree that Sat's and WP's are the best defense for the least maintenance cost.
However, I Subscribe to the theory that if a fleet has reach my planet, then I am dead already. My defense starts at the wormholes with fleets, sats, defense bases, mines, and construction bases surrounding the junction. If the bad guys blow through there, then I am hopeful that they are so beat up that the wp's, sat's, fighters and drones at the planet can win.
Cheers!
Trajan
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'To slander, Trajan paid little heed, and he was no slave of anger.'
-Dio Cassius, Book LXVIII
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August 15th, 2002, 04:24 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Defense Bases
Bases can still be usefull. I often fill my planets with drones and WP. Since satellites are rather weak, bases are the only way to further improve planetary defences.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 15th, 2002, 08:37 PM
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General
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Re: Defense Bases
Quote:
Originally posted by oleg:
Bases can still be usefull. I often fill my planets with drones and WP. Since satellites are rather weak, bases are the only way to further improve planetary defences.
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Satellites are much weaker than they were when you could have many different Groups of them in one location. Now that they are always in a single group you are stuck with whatever location the computer gives them at the start of combat. So, yes, bases are now essential for good coverage.
If only the 'Combat Satellite Group Amount' in settings.txt actually did something, like distribute your satellites among multiple Groups...
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August 16th, 2002, 12:50 AM
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Lieutenant General
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Join Date: Jan 2001
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Re: Defense Bases
Yes, and I still do not understand why MM made this change ?? - nobody asked for it for God sake !!!!!
In case somebody is missing what we are talking about - many, many patches ago it was possible to deploy satellites around planet in different Groups, providing some kind of planetary defence. But at some moment they start to bungle up in one place - usually on the opposite side of the planet you want them to be.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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