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May 16th, 2002, 04:16 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Classic -> Gold
Hi all.
Well, i sure have read the How To Convert to gold, but i have some questions.
I dont have gold and its not likely i'll get it any soon, but i want my favorite Taera racestyle to be gold-compatible.
The major question is: what changes, excluding Drones, should i be aware of when converting the AI?
As for the drones, i'll have to base my drone usage on TDM mod. Hope thats okay with all the AI authors.
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May 16th, 2002, 06:01 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Classic -> Gold
I think it will work fine. AI will not create and build multiple designs for each ship type (like difeerent Attack_ships) but otherwise perform just as it did before. If you want to include drones, don't forget to insert new entries in construction file along with design file.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 16th, 2002, 08:36 PM
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Colonel
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Join Date: Jul 2001
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Re: Classic -> Gold
Didnt understand your post.
So fine, i do all the changes mentioned by [forgot-his-name], then i work out the drones, and the race is fully compatible and uses all the new features?
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May 16th, 2002, 08:40 PM
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Colonel
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Re: Classic -> Gold
hmm... do you mean that the five different attack ships, two different defense ships etc. wont be used in the game??? Any way to change that?
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May 17th, 2002, 01:36 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Classic -> Gold
Quote:
i do all the changes mentioned by [forgot-his-name]
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How soon they forget...
Wish I could answer the rest of your questions, but the conVersion instructions are the only AI modding I've done so far.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 17th, 2002, 01:47 AM
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Lieutenant General
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Re: Classic -> Gold
capnag: Sic transit gloria mundi
Taera: what I mean is that if you have
name = junk 1
type = attack ship
name = junk 2
type = attack ship
types in design.txt, pre-gold SE will keep building only one of these ships (biggest one),
while gold SE will keep track of both ships and build thirst "junk 1" then next turn "junk 2" whenever it encounter "attack ship" entry in construction file.
Please correct me if I'm wrong, I'm not confident that I really understand how Gold AI works.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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