.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 6th, 2022, 02:47 PM

Weasel Weasel is offline
Sergeant
 
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
Weasel is on a distinguished road
Default Unit cost calculation

Hi All; I am trying to determine how a units cost is arrived at, I read the manual and such and all I could find was: "The cost to buy one of these items, at 70 experience points. It is up to you to determine this - look at other things and see how your unit relates in capability, for that date range as well"

So is that it, is the value of a tank just a made up number? For example, a T34/85_44 cost 86pts in 1945 while a PzIVh cost 111pts in 1945, only a marginal difference in cost yet 57K T34s were built while 3K PzIV were built, a ratio of about 700%. If just taking rarity into account then the T34 should cost about 26pts.

Thus wondering if other stuff is taken into account like gun ability, mobility, crew survival etc that calculates the cost like the armourcalc does.
Reply With Quote
  #2  
Old July 6th, 2022, 05:32 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Unit cost calculation

That help line is in the mobhack help file, and probably dates from before the Cost Calculator programme was written and the cost was a user made-up number.

The CC programme does the cost calculation based on the unit data and has nothing to do with rarity of a unit, just the armour, weapons, ammo, radio, speed etc.
Reply With Quote
  #3  
Old July 6th, 2022, 06:23 PM

Weasel Weasel is offline
Sergeant
 
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
Weasel is on a distinguished road
Default Re: Unit cost calculation

Ok, so it is all the values of the unit calculated, thanks. Is there any way of an end user like myself playing around with it (say I wanted to put an 88 on a T34 etc).

Thanks.

(Are you in Dundee Scotland? My grandfather was from there, clan Murray).

***Ah, just found cost calculator in the data folder****
Reply With Quote
  #4  
Old July 6th, 2022, 06:31 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Unit cost calculation

Simply run the OOB through the cost calculator utility after making your changes in mobhack. The CC can be found on the utilities tab of the game options launcher.

Yes, based in Dundee, Scotland.
Reply With Quote
  #5  
Old July 6th, 2022, 07:07 PM

Weasel Weasel is offline
Sergeant
 
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
Weasel is on a distinguished road
Default Re: Unit cost calculation

Ah ok, mobhack and then CC, I was trying to figure out how to do it, thanks.

Aye, I have a wee bit 'ah Robbie Burns in me.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.