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  #1  
Old December 31st, 2012, 08:29 PM
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Default Surrounded

A unit is considered "surrounded" if it takes direct fire from opposite directions, resulting in immediate suppression of X amount of points on top of the normal results.

This is probably a lot harder to program in than it sounds, and you certainly don't want to bug up this really beautiful game. Just a thought.
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Old January 1st, 2013, 01:09 AM
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Default Re: Surrounded

Have you actually tried encircling units as a tactic? It is the bestway to dispose of infantry quickly & should be done when evere possible as frontal attacks are far more drawn out & costly on men.
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Old January 1st, 2013, 01:17 AM
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Default Re: Surrounded

You'd also have to concider morale and exp.type,status and what cover they have of said unit.
Just because they get fire from both front and rear should not mean automatic surrender.
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Old January 6th, 2013, 10:32 AM
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Default Re: Surrounded

I did not mean automatic "surrender", but certainly some extra suppression points for being in a lousy situation.
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Old January 6th, 2013, 08:35 PM
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Default Re: Surrounded

Quote:
Originally Posted by georgesedlak View Post
I did not mean automatic "surrender", but certainly some extra suppression points for being in a lousy situation.
Then you have the japanese with the never surrender, just hunker down and fight to the last man use the final bullet on yourself or your buddy commit hari-kari mindset
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Old January 6th, 2013, 02:55 PM
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Default Re: Surrounded

That already happens in the game. The more firing units the faster suppression builds and if the defending unit cannot find a way to retreat it *may* surrender.

Like most things in the game, it's not a hard or fast rule and other factors influence surrender that's why when you surround a unit and start firing it doesn't just automatically give up every time

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