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May 15th, 2012, 02:11 PM
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Corporal
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Join Date: Jul 2010
Posts: 110
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Empowering a Wendigo
If a Wendigo is empowered when it's a baby will the empowerment stick when it grows? Cause that seems like a good way to get an empowerment on the cheap.
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May 15th, 2012, 03:03 PM
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Major General
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Join Date: Mar 2007
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Re: Empowering a Wendigo
No, that won't work. W and D specifically are boosted so the empowered path will remain at level 1.
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May 15th, 2012, 03:21 PM
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Corporal
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Join Date: Jul 2010
Posts: 110
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Re: Empowering a Wendigo
I realize that, I meant empowering up death from 1 to 2... and then when they're full sized they'll be death 5 instead of death 4.
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May 15th, 2012, 03:24 PM
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Corporal
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Join Date: Jul 2010
Posts: 110
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Re: Empowering a Wendigo
Nevermind, I just figured it out...
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May 15th, 2012, 03:46 PM
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Major General
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Join Date: Mar 2007
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Re: Empowering a Wendigo
OK, I see what you mean. As you probably noticed when testing, the 30 gem empowerment can also be done later in their cycle - not just when they are at D1 level. Interesting idea - post-empowerment you can summon tarts with just two boosters.
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May 16th, 2012, 04:20 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Empowering a Wendigo
Baby wendigo. You mean *human sized* ravening flesh eating monster!
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The Following User Says Thank You to llamabeast For This Useful Post:
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May 16th, 2012, 01:54 PM
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Corporal
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Join Date: Jul 2010
Posts: 110
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Re: Empowering a Wendigo
Sure sure, he's a flesh eating undead monster, but he certainly brings out my God's paternal instinct. I've given him a few nannies to protect him. I like to take him for walks to his favorite places (battlefields), but I always make sure he's safe when I do so. I make sure he's well fed. I've even given him a few toys to play with so he's a bit more experienced when he's all grown up!
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May 16th, 2012, 04:24 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
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Re: Empowering a Wendigo
im dubbing around with a wendigo in a game that's pretty much over for me. i love the unit thematically. and it's fun to try to build him up. but do you think he is actually usefull? i've only had him about 3 turns, and he seems underwhelming.
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May 16th, 2012, 04:32 PM
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General
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Join Date: Oct 2007
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Re: Empowering a Wendigo
He's supposed to start out underwhelming. Wendigo get much scarier later.
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May 20th, 2012, 10:26 AM
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Second Lieutenant
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Join Date: Jan 2004
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Re: Empowering a Wendigo
Quote:
Originally Posted by parone
im dubbing around with a wendigo in a game that's pretty much over for me. i love the unit thematically. and it's fun to try to build him up. but do you think he is actually usefull? i've only had him about 3 turns, and he seems underwhelming.
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Wendigos are incredibly good and a bargain for the gem cost - if they live long enough, that is.
And that's the tradeoff. You get a first rate SC 12 turns down the road (or sooner than that if it participates in combat) that is also a native W4D4 caster, and thus easily able to summon Tartarians or spam Ghost Riders with proper gear, and you get it on the cheap in gems, but it is a strategic asset that takes time to develop, and that time is very much a part of the cost.
The best way to grow a Wendigo quickly that I've found is to let it patrol a province that is frequently subject to scout attacks (such as a chokepoint province) together with something powerful enough to drive off any minor raid. For every victory in battle the Wendigo grows one step.
__________________
When I said Death before Dishonour, I meant alphabetically.
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