.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 22nd, 2010, 11:40 AM

Rookierookie Rookierookie is offline
Corporal
 
Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
Rookierookie is on a distinguished road
Default Arena Turncoat

Not sure if this has been posted before, but here seems to be an interesting result.

The unit in question is a Spirit Master who I converted in the Arena using Hellbind Heart, which is obviously not stealthy. For some reason though, he is now hiding in what I presume to be his home province.

Also, he cannot move from the province even though he has winged shoes.
Attached Thumbnails
Click image for larger version

Name:	dom3.jpg
Views:	304
Size:	99.2 KB
ID:	9976  
Reply With Quote
The Following User Says Thank You to Rookierookie For This Useful Post:
  #2  
Old April 22nd, 2010, 01:09 PM

Illuminated One Illuminated One is offline
First Lieutenant
 
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
Illuminated One is on a distinguished road
Default Re: Arena Turncoat

Hmm, i assume there is a castle?
I suppose that he could move if you can take the province temporarily.
Or teleport someone in and let the spirit master attack at the same time and cast ritual of returning. Or cast communion master and return while the spirit master casts communion slave (if he can).
Reply With Quote
  #3  
Old April 22nd, 2010, 01:23 PM

Rookierookie Rookierookie is offline
Corporal
 
Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
Rookierookie is on a distinguished road
Default Re: Arena Turncoat

Quote:
Originally Posted by Illuminated One View Post
Hmm, i assume there is a castle?
I suppose that he could move if you can take the province temporarily.
Or teleport someone in and let the spirit master attack at the same time and cast ritual of returning. Or cast communion master and return while the spirit master casts communion slave (if he can).
It's half the world away on Glory of the Gods SP, and I lack sufficient remote attack firepower. Tien-Chi and Man are bickering over the castle, which doesn't make it any easier.
Reply With Quote
  #4  
Old April 22nd, 2010, 01:10 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Arena Turncoat

I like that the cap is sieged, just to make things even more complicated :]
Reply With Quote
  #5  
Old April 22nd, 2010, 01:43 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Arena Turncoat

This bug happens with MA Oceania Capricorns that sneak from water to land as well. Their land form loses the hiding ability so they are stuck in the province unable to move but also not initiating any battles. You can bug it out and make them attack the province by selecting the commander and clicking around until the order changes from hide to defend (If I remember correctly).

BTW, that is an impressive gear set up for an AI controlled champion!
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #6  
Old April 22nd, 2010, 04:12 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Arena Turncoat

Thank you for this.
I cant believe that as much as I love Charm and Hellbind that I never sent someone to the Arena with it. That could be fun.
Reply With Quote
  #7  
Old April 22nd, 2010, 10:34 PM

Rookierookie Rookierookie is offline
Corporal
 
Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
Rookierookie is on a distinguished road
Default Re: Arena Turncoat

Had another Arena Battle, this time, however, the converted enemy commander was attacked and killed. Seems like the presence of a fort may have something to do with it.
Reply With Quote
  #8  
Old April 23rd, 2010, 09:33 AM

Sajuuk Sajuuk is offline
Corporal
 
Join Date: Nov 2009
Posts: 59
Thanks: 7
Thanked 2 Times in 2 Posts
Sajuuk is on a distinguished road
Default Re: Arena Turncoat

If barbarian(or other indy caused by event) attack a castle that is under siege,they will "hide" until the siege is over, then attack whoever fully control this province, so maybe this case is caused by the same function—— the spirit master will attack imediately when the siege is over?

btw,if your champion charmed your opponent in arena, the one you charmed will get the trident, is that a bug too?
Reply With Quote
  #9  
Old April 28th, 2010, 04:45 PM

Rookierookie Rookierookie is offline
Corporal
 
Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
Rookierookie is on a distinguished road
Default Re: Arena Turncoat

After further testing, even more interesting things happened. I successfully bound Caelum's champion, but in the next round against Pythium it was my Caelum champion rather than my own Abysian Slayer Sanguine that joined the batter. Even more amusing, I then fought Pythium again in a seperate round, which was fought by my slayer.
Reply With Quote
  #10  
Old April 29th, 2010, 01:59 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Arena Turncoat

Send the files to Illwinter with a detailed description of this.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.