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Old March 30th, 2010, 10:59 PM
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samoht samoht is offline
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Default ermor reanimation in regards to early game expansion

I'm just wondering what kind of reanimation you guys find most useful for early game expansion against indys if/when you use AE Ermor. Souless, ghouls, longdead, longdead horsemen. Granted pretty much all of Ermor's early game units are chaff, and their castle spawns are generally considered superior, but when I'm using bishops and other priests to gather my horde, what i should focus on? or what is best for early game expansion.
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Old March 31st, 2010, 03:29 AM

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Default Re: ermor reanimation in regards to early game expansion

for initial expansion (and perhaps everything else) longdead horsemen seem to be the common consensus. However, I haven't played undead nations too much so I can only speak from observation.
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Old March 31st, 2010, 06:25 AM

rdonj rdonj is offline
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Default Re: ermor reanimation in regards to early game expansion

Longdead horse are generally the best as they are the most survivable and have a nice lance attack. Whenever you have the ability to summon them, that's what I'd do. However ghouls also have a niche in ermor's armies as they are the only undead soldier that is not mindless, which helps them keep walls up and allows them to take fire from illithids so your commanders don't have to.
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Old March 31st, 2010, 07:15 AM

13lackGu4rd 13lackGu4rd is offline
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Default Re: ermor reanimation in regards to early game expansion

your Arch Bishops should reanimate longdead horsemen all the time. the lesser priests(H1 and H2) can't summon longdead horsemen, so regular longdeads are usually the best choice there, but as rdonj said, ghouls also have a use, and if you have many corpses in your provinces(which you should have plenty if playing LA Ermor, not so much with MA) than you can reanimate a good amount of soulless in those provinces with plenty of corpses.
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