.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 27th, 2009, 12:48 PM

francoisD francoisD is offline
Corporal
 
Join Date: Dec 2007
Location: France, Lille
Posts: 76
Thanks: 2
Thanked 0 Times in 0 Posts
francoisD is on a distinguished road
Default exp of ammo carrier: useless?

i have checked the ammo carrier class description, and to be sure, i ask whether experimented ammo carriers supply ammunition faster or not (i guess, not)

so they are useless in a core in a LC?
Reply With Quote
  #2  
Old October 27th, 2009, 01:21 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: exp of ammo carrier: useless?

Quote:
Originally Posted by francoisD View Post
i have checked the ammo carrier class description, and to be sure, i ask whether experimented ammo carriers supply ammunition faster or not (i guess, not)

so they are useless in a core in a LC?
Suppressed units will supply ammo at a lesser rate - or not at all, so an experienced ammo unit may tip the difference if under fire and it does not blow up. (The supplied unit also suffers from the suppression and may not take any ammo, even if the supplier is OK). However, getting out from under the incoming fire is more sensible for both the supplier and the supplied unit.

If you have hung around with an ammo unit alongside a firing unit that it is receiving incoming mail, then your tactics have of course failed anyway. You should move mortars etc about, and do resupply away from the firing position. I love opponents who park boom-boom trucks by their field arty!

The better supply under fire is thus less than marginally useful. Effectively useless as core I think in WW2 . Added experience increases their value, and so the amount of points the OPFOR is allocated.

On the other hand - you do then always have them to hand, and so do not have to use support points on them. So perhaps a couple of mobile ammo units might be worthwhile in the core, but ammo bunkers less so. A fleet of ammo trucks - probably not a good core item in WW2. Your opinion may vary in MBT if you have several missile platforms (area SAM, attack helo).

Andy
Reply With Quote
  #3  
Old October 27th, 2009, 07:21 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: exp of ammo carrier: useless?

Like core transport units probably worth having a couple, certainly for special battles which I think give little or no support points.
Reply With Quote
  #4  
Old October 28th, 2009, 09:29 AM

francoisD francoisD is offline
Corporal
 
Join Date: Dec 2007
Location: France, Lille
Posts: 76
Thanks: 2
Thanked 0 Times in 0 Posts
francoisD is on a distinguished road
Default Re: exp of ammo carrier: useless?

thanks for the answers, andy and imp!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.