.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 10th, 2009, 03:14 PM

Stretch Stretch is offline
Sergeant
 
Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
Stretch is on a distinguished road
Default Indies beseiging enemy fortress

I was mucking around in a single player game where a barbarian horde had beaten AI Atlantis' province defense and was beseiging a fortress. I had an army queued to advance on that province. When the turn hit, my scout saw AI atlantis beat the beseiging army. Then, my army got the province uncontested. Then, the Atlantis army breaking the siege fought my army as the attacker instead of the defender. It would seem that either I'd get the province uncontested and Atlantis would have to break siege again next turn (i.e. it's army being set to Defend after breaking the siege instead of patrolling) or Atlantis would beat the besieging army and then get the Defender advantage (right side of screen first to act).

Is this a bug or am I just missing something?
Reply With Quote
  #2  
Old May 10th, 2009, 04:58 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Indies beseiging enemy fortress

Yes, I would classify it as a bug. Siege situations related to any kind of independents are full of screwy behavior that are at best functional in an unconventional manner but are simply out and out bugs most of the time. This seems to be another manifestation of the latter kind.
Reply With Quote
  #3  
Old May 10th, 2009, 05:20 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Indies beseiging enemy fortress

Yeah, I also wanted to post this. It is possible for a besieged castle to get a random indy attack. This has very strange effects.

I was the besieger of the castle, and after I stormed it, I was besieged by an indy army. (But you couldn't see that this army was there when I was still attacking it).
Reply With Quote
  #4  
Old May 11th, 2009, 07:50 AM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: Indies beseiging enemy fortress

Quote:
Originally Posted by Soyweiser View Post
I was the besieger of the castle, and after I stormed it, I was besieged by an indy army. (But you couldn't see that this army was there when I was still attacking it).
Happened to me many times.
Reply With Quote
  #5  
Old May 11th, 2009, 09:20 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Indies beseiging enemy fortress

Quote:
Originally Posted by Soyweiser View Post
Yeah, I also wanted to post this. It is possible for a besieged castle to get a random indy attack. This has very strange effects.

I was the besieger of the castle, and after I stormed it, I was besieged by an indy army. (But you couldn't see that this army was there when I was still attacking it).
This is the siege and indy events bug. When you siege, you only have partial control of the province. If an indy attack hits, the event goes to the besieged nation and the indies go to limbo. Once full control of province is restored to one side or another, the indie attack happens and locks the player into the castle.

It's been on the list forever and then some. All of these things worked just fine with Dom2, so I guess there is something about siege and province control mechanics that was changed at some point and that affected the indie events.
Reply With Quote
  #6  
Old May 11th, 2009, 08:06 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Indies beseiging enemy fortress

I've seen odd results of this sort, although without indies. I stormed an enemy fort, and my opponent I believe had a stealthy unit that created autospawn that stayed hidden. I took the castle, but found I had lost the province to the autospawn. I've certainly taken forts and been hit by a random province event that has meant my newly victorious army were then besieged in the fort by the event.

I'm guessing that in the OP, with Atlantis breaking siege and you attacking, it resolved like two separate nation's armies invading a third's province (ie. one random attacker verses the defender, and the winner faces the second attacker), the only error being that as your army moved in it reported an empty province.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.