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April 28th, 2009, 11:36 PM
GrudgeBringer
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Join Date: May 2008
Location: Kansas City, MO
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Globals
Question,
If you have a Global up (Well of Misery) for example and I want to knock it down.
The way I understand it is that....
I can kill the caster
I can override it with another spell (or the same one) with MORE gems spent).
I can cast Dispel.
Ok....what I would liketo know is this....You have Well of Misery up and you spent 300 D gemsa to cast it.
I try and override it, but not knowing how many gems you used i try and cast it with 200 gems.
Do I lOSE my 200 gems...or can I know use the same gems next turn and add 25 to see if I can override your spell (and keep adding untill I do)?
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April 28th, 2009, 11:38 PM
WingedDog
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
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Re: Globals
You loose it all.
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April 29th, 2009, 12:08 AM
GrudgeBringer
Lieutenant Colonel
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Location: Kansas City, MO
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Re: Globals
Thank You!!!
I couldn't imagine it was any other way, but I was reading a post from the past that seemed to lean in that direction!!
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April 29th, 2009, 05:09 PM
Tyrant
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Join Date: Sep 2004
Location: N. California
Posts: 624
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Re: Globals
Also, the difference between the spell level and the level of the caster adds +5 per level.
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April 29th, 2009, 07:15 PM
Maraxus
Corporal
Join Date: Jun 2007
Posts: 181
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Re: Globals
Really +5? I thought it would be less.
Oh, and there is also a DRN involved.
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April 29th, 2009, 09:17 PM
MaxWilson
Major General
Join Date: Mar 2007
Location: Seattle
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Re: Globals
I believe it's just a drn, i.e. 1d6oe, not 2d6oe.
-Max
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