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April 16th, 2009, 06:03 PM
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Sergeant
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Join Date: Sep 2007
Location: Rio Bravo, Mexico
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Ba'al and Unrest
Its been a while that I dont play Dominions and am playing a big map with EA Hinnom. I was surpriced when I saw my capital with almost 200 Unrest with no aparent reason. I had 5 Ba'al in my capital and even though they were patroling the unrest was still high. Once I moved the Ba'als the Unrest eased but it started in the province I moved them to. I had no equipment in any of them.
Now I cant amass an army of Ba'als as I did before because they throw off the Unrest in the provience they are standing in.
How much unrest do they each cause?
Is this new? I dont remember them causing that much unrest.
I am runing the latest conceptual balance mod. (If that makes any difference)
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April 16th, 2009, 06:12 PM
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Second Lieutenant
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Re: Ba'al and Unrest
Yeah, it has been added in recently. All of the Hinnom Rephaite giants cause unrest (that's the Kohen, Ba'al & Melqart).
The biggest issue is with the Hinnom Blood hunting though, which now requires you to patrol your territories well. Melqarts are still stellar (yet hellisly expensive) blood hunters though, if you can spare them.
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April 16th, 2009, 06:40 PM
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Sergeant
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Re: Ba'al and Unrest
I dont think i like hinnom any more 
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April 16th, 2009, 06:42 PM
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Second Lieutenant
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Re: Ba'al and Unrest
Then try Ashdod!
They were probably just as good to start with and they haven't been changed yet, and they don't have nearly as harsh competition.
That, or try any of the other of the many great EA Races.
Caelum for example has a fun chassi to experiment with in the Eagle King, but that's just an imho.
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April 17th, 2009, 12:30 PM
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Sergeant
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Re: Ba'al and Unrest
I tend to play with nations that have strong PD and good magic options. Hinnom was perfect before, perfect in the sence that it was Overpowered. Now the strong commanders are neutralized by high Unrest generation wich does not let you accumulate in a province as easily as before. 
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April 17th, 2009, 12:35 PM
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BANNED USER
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Join Date: May 2004
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Re: Ba'al and Unrest
There are, a few pretenders that neutralize unrest. I don't believe hinnom gets them - but you could look.
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April 18th, 2009, 08:08 PM
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Major General
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Re: Ba'al and Unrest
Quote:
Originally Posted by Redeyes
Then try Ashdod!
They were probably just as good to start with and they haven't been changed yet, and they don't have nearly as harsh competition.
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No! You mustn't touch Ashdod, it will permanently warp your sense of nation balance. To quote Cleveland, "DO NOT SEEK... THE TREASURE."
-Max
(Well, okay, you can try them out if you want. But don't say nobody warned you.)
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 17th, 2009, 01:42 PM
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General
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Re: Ba'al and Unrest
Ashdod was more overpowered than Hinnom. And it didn't get nerfed at all. It's the most overpowered nation ever.
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April 17th, 2009, 02:05 PM
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Second Lieutenant
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Re: Ba'al and Unrest
I would love a discussion about the respective merits of Gath in the different ages but I figure you were just thinking "the rest of MA sucks in comparsion with Ashdod unlike Hinnom, the EA has many great nations"
The stupid part about old Hinnom was their troops, them being normalized had a larger effect on the nation than the Unrest (in my humble opinion).
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April 17th, 2009, 05:37 PM
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BANNED USER
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Join Date: May 2004
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Re: Ba'al and Unrest
Quote:
Originally Posted by Zeldor
Ashdod was more overpowered than Hinnom. And it didn't get nerfed at all. It's the most overpowered nation ever.
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Huh?
I'll take EA-Niefle, mictlan, Lanka, sauromatia, LA-Mictlan over ashdod any day.
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