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October 1st, 2001, 06:38 PM
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Corporal
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Join Date: Mar 2001
Posts: 60
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TDM use for the first time
OK, so after playing a lot of standard SEIV, I decided to download the TDM modpack of which I'd heard so much and give it a whirl.
Any advice on setting up a challenging game?
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October 2nd, 2001, 01:13 AM
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Corporal
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Join Date: May 2001
Posts: 175
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Re: TDM use for the first time
Hmm...from what I've heard about it, if you really want a challenging game, make sure the Rage is included, give the AI huge racial bonuses while you get none, and don't add in any neutrals.
That should give you a real run for your money.
-Hotfoot
"Still running 1.36 here though."
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L* GdY $? Fr? C--- S* T? Sf* Tcp- A++ M>M+ Mp!>Mp* RHP!>RV Pw Fq ND? Rp+ G++ MM++
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L* GdY $? Fr? C--- S* T? Sf* Tcp- A++ M>M+ Mp!>Mp* RHP!>RV Pw Fq ND? Rp+ G++ AuO MM++
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October 2nd, 2001, 01:52 AM
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Corporal
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Join Date: Feb 2001
Location: Ontario, Canada
Posts: 72
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Re: TDM use for the first time
And do not forget to set the Computer Player Difficulty and Bonus to high. With TDM this should give you a good challenge. While you are at it make sure you start in a small quadrant.
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In difficult ground, press-on;
In encircled ground, devise stratagems;
In death ground, fight.
Sun Tzu (circa 400 B.C.)
__________________
In difficult ground, press-on;
In encircled ground, devise stratagems;
In death ground, fight.
Sun Tzu (circa 400 B.C.)
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October 2nd, 2001, 01:53 AM
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Corporal
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Join Date: Feb 2001
Location: Ontario, Canada
Posts: 72
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Re: TDM use for the first time
Did not mean to have a thumbs down. Actually for TDM I give it two thumbs up.
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In difficult ground, press-on;
In encircled ground, devise stratagems;
In death ground, fight.
Sun Tzu (circa 400 B.C.)
__________________
In difficult ground, press-on;
In encircled ground, devise stratagems;
In death ground, fight.
Sun Tzu (circa 400 B.C.)
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October 2nd, 2001, 03:24 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
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Re: TDM use for the first time
Best results I have gotten for a game involve the following...
Medium or Small spiral map,
Use Similtaneous(sp?) play (sim-move, like pbw)...no tactical combat...
High AI difficulty,
Medium/or High AI bonus,
Races: Rage, Aquilaeian, Xi'Chung, Pundion, Torons, (and non tdm- the Zorians, or Orks)
Use 5000 point empires for the AI, 2000 or 3000 for yourself.
Be creative, don't just go straight for PPB's, take Grav Hellbores, or Torp's...
Medium Tech Start (less theory for the AI to get, more time for weapons), with LOW or Medium tech cost.
3 planets to start, full resources/good planets as well, if you don't want all the extra research points, just waste them...But they do the AI tonnes of good.
Anyway...just the way I like to play...
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"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
"Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by."- Kevin McCarthy/David Silva "The Family:Special Effects"..
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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October 2nd, 2001, 09:20 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
Posts: 479
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Re: TDM use for the first time
quote: Originally posted by Deathstalker:
Best results I have gotten for a game involve the following...
Medium or Small spiral map,
Use Similtaneous(sp?) play (sim-move, like pbw)...no tactical combat...
High AI difficulty,
Medium/or High AI bonus,
Races: Rage, Aquilaeian, Xi'Chung, Pundion, Torons, (and non tdm- the Zorians, or Orks)
Use 5000 point empires for the AI, 2000 or 3000 for yourself.
Be creative, don't just go straight for PPB's, take Grav Hellbores, or Torp's...
Medium Tech Start (less theory for the AI to get, more time for weapons), with LOW or Medium tech cost.
3 planets to start, full resources/good planets as well, if you don't want all the extra research points, just waste them...But they do the AI tonnes of good.
Anyway...just the way I like to play...
won't these changes make even the standard difficult ?
__________________
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