.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 28th, 2008, 10:00 AM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Inner Furnace - another lie our manuals have told?

I knew it from the manual since long before that this spell must penetrate MR to work, but today I also found by chance that all indy units are candidates to this spell's effect as well.

Luckily that was not a decisive battle using hundreds of archers guarding some VIPs but a small SP game. But I still found it very odd and a great hamper for its use. Would you think it another bug or just throw our manuals away?
(Hmmm... I mean if you don't like your manuals any more, feel free to send it to me.)

Last edited by BesucherXia; December 28th, 2008 at 10:06 AM..
Reply With Quote
  #2  
Old December 28th, 2008, 10:08 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

It's not really a bug. It's made to work on all friendly units. I guess it doesn't fit the description exactly.
Reply With Quote
  #3  
Old January 3rd, 2009, 04:44 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

Does it actually have the MR roll? I was playing around with Abysia recently and all the units I checked had the boost. Including Devils and others with decent MR. I wasn't specifically looking for the mr, so I could have missed it.
Reply With Quote
  #4  
Old January 3rd, 2009, 06:09 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I think this is a reoccurence of a bug.

A few patches back, Abysias Inner furnace spell affected all units.
It was posted as a bug, with discussion as I recall.

Patch came out, and it only affected abysian national troops.

I seem to recall this, as I was playing abysia in a game when the patch came out and I was using this particular feature.

Militia are much more interesting when they are flaming molotovs.

I'd buglist discuss it and see what happens.
Reply With Quote
  #5  
Old January 3rd, 2009, 06:27 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I thought it just boosted anything with a heat aura, instead of just Abysians as the description claims. Does it really affect everything?
Reply With Quote
  #6  
Old January 3rd, 2009, 06:50 PM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I am pretty sure it affects every friendly units, given the mr roll is passed.
In my game two militias got heat aura as well.
Reply With Quote
  #7  
Old January 3rd, 2009, 07:30 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

Pretty sure the Furnace working on even enemy units was a cbm bug, not a vanilla one.
Reply With Quote
  #8  
Old January 3rd, 2009, 07:52 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I just checked a battle in a cbm game. It did affect all friendly units.
No enemy ones though.

One casting seemed to affect everyone, though. Even all the high mr summons and mages. At least in CBM, I don't think there's an MR check. Certainly not an easily resisted one.
Reply With Quote
  #9  
Old January 3rd, 2009, 08:48 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I saw it resisted by some friendly MR10 units when I tested it. Cannot remember if the test game was CBM or not though.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #10  
Old January 4th, 2009, 10:36 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Inner Furnace - another lie our manuals have told?

I always thought it worked like thejeff wrote, and would only affect units with a heat aura. Huh...
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.