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  #1  
Old December 28th, 2008, 03:25 AM
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Question Ship abilities & Troops

Is it possible to design a ship hull with a built-in capability to carry troops, without the need to add additional cargo space or components?

If so, how would it be done?
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Old December 29th, 2008, 11:30 PM
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Default Re: Ship abilities & Troops

Could you please pick 1 forum for these questions, rather than waste people's time giving you the same answers?
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  #3  
Old January 2nd, 2009, 10:35 PM
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Default Re: Ship abilities & Troops

Quote:
Originally Posted by Fyron View Post
Could you please pick 1 forum for these questions, rather than waste people's time giving you the same answers?


Simply put, and with all due courtesy, NO.

That said, I'll explain why.

I've learned that by posting the same question in different forums, I generally tend to get a broader and more informative set of answers to a given query. Not every time, mind you, but on average.

I also make it a point to post the EXACT SAME query on each, thereby making it easier for anyone who has seen it on one forum to ignore it on the other.

Simple and consistent recognition patterns.

I'm grateful for any and all the answers I've gotten, or may yet get, from the various members of each respective forum. They have been very helpful and appreciated.
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Old December 31st, 2008, 03:11 AM
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Default Re: Ship abilities & Troops

What I meant was, these recent questions are fairly straight-forward, and are not going to generate a lot of interesting discussion. If it's a question like, "how do you balance a weapons system?", then sure, more discussion is better (though its still nice to post cross-links for people's reference). But this question doesn't ask for opinions on anything, and won't generate a broad range of answers. A simple "you can add cargo space as a hull ability" is all it needs (and got over on the other posting a few days ago). Sorry if my last post came off a little abrasive; I was nursing a bad headache.
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Old December 31st, 2008, 08:13 PM
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Default Re: Ship abilities & Troops

I think the Forum is truly dead when Fyron has to argue with himself.
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Old January 2nd, 2009, 08:22 AM
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Default Re: Ship abilities & Troops

I didn't have anything to add since the last time we argued over this. I'm not going to waste my time trying to convince Fyron to stop wasting his time trying to convince other people to stop wasting his time.
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Old January 3rd, 2009, 02:26 AM
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Default Re: Ship abilities & Troops

A simple link is all you need to prevent annoying everyone by wasting time reposting the exact same answer someone else already posted, especially for simple yes/no questions like this one that are not going to generate any interesting discussion... How do your readers know what they are spending 10 minutes typing isn't already an answer in another forum they haven't checked yet?
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Old January 3rd, 2009, 12:47 PM
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Tongue Re: Ship abilities & Troops

It's our time to waste Fyron! If it upsets you, go to another forum where everything is as YOU want it! BUT remember that nothing is perfect, except the quest for knowledge and answers...
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Old January 3rd, 2009, 06:09 PM
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Default Re: Ship abilities & Troops

It's strikes me as more than just a bit ironic that a GREATER amount of time has been WASTED here in the griping about and debating of the issue of multiple forum posts than that actually spent in ANSWERING the specific query post itself......
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Old January 4th, 2009, 12:29 AM
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Default Re: Ship abilities & Troops

Quote:
Originally Posted by Black_Knyght View Post
It's strikes me as more than just a bit ironic that a GREATER amount of time has been WASTED here in the griping about and debating of the issue of multiple forum posts than that actually spent in ANSWERING the specific query post itself......
That's just how Fyron rolls. The best thing to do is ignore his Emily Post comments and just respond to the actual feedback you get on your questions.

As dead as this forum is I don't know why anyone would try to lower the number of posts.

By the way, love the dead horse smilie.
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