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December 25th, 2008, 10:40 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Feeble minded
I just had a very VERY powerful Mandaha go feeble minded with no apparent reason so,
is there perhaps some site that makes units feeble minded that I am not aware of or some other way to gain this awful affliction? (not old age)
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December 25th, 2008, 10:58 AM
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General
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Join Date: Oct 2007
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Re: Feeble minded
My first guess would be nether darts?
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December 25th, 2008, 11:14 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Feeble minded
Oath Rod of Kurgi, maybe. Either one of your other units wielding it, or an enemy scout trying to sabotage your mages. It feebleminds units (friendly and enemy) in the same province, but not the wielder.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 25th, 2008, 11:48 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: Feeble minded
Isnt that what the Black Bow does also? or some bow.
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December 25th, 2008, 11:59 AM
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Lieutenant Colonel
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Join Date: Jun 2008
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Re: Feeble minded
But for the Black Bow of Botulf the Mandaha should have been hit in battle and with "no apparent reason" I suppose he's sure he wasn't hit by anything in battle
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December 25th, 2008, 12:35 PM
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Lieutenant General
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Re: Feeble minded
if no nether darts or black bows in the battle, and he wasn't hit, the most likely answer is the oath rod, which can be an awesome stealth harrassment attack. Any unit in the same province as the unit carrying the rod has a reasonably good chance to become feebleminded.
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December 25th, 2008, 02:42 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Feeble minded
Dammit it is the oath rod, I missed that. Of all the possible mages and commanders in that province...
I like to use it in combination with horror harmonica or twin spear. From my experience works best on sorceress. Cast ritual of returning and script mistform and horror mark/call horror during the battle. Pretty nice actually
Thanks vfb.
Last edited by Executor; December 25th, 2008 at 02:46 PM..
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December 25th, 2008, 04:41 PM
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Major
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Join Date: Dec 2006
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Re: Feeble minded
oath rod doesn't bother enemy units.
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The Following 2 Users Say Thank You to Micah For This Useful Post:
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December 25th, 2008, 05:25 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Feeble minded
I really don't see a use for it other than to direct a stream of horrors in a battle.
And for that matter does it have a MR check?
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December 25th, 2008, 05:52 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Feeble minded
Thanks Micah! I did not know the Oath Rod province-feeblemind effect was friendly fire only. How disappointing!
As far as using it in battle goes, it looks like the Feeblemind effect is not unresistable:
318 striking with weapon Oath Rod. att26 def23
hitloc Slave Prince strikes Ice Devil wl4 diff-2 -> 4
hitunit 318 252 dmg5 spec3 ba4
damage 15 on Ice Devil, spec0x3 ba4
hitloc Slave Prince strikes Ice Devil wl0 diff1 -> 2
hitunit 318 252 dmg33554432 spec131072 ba2
ustatbox unr252 sel0xbfad226c
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Last edited by vfb; December 25th, 2008 at 06:03 PM..
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