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Old September 8th, 2001, 06:55 AM

Phoenix-D Phoenix-D is offline
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Alpha Fleet, in my latest PBW game, is quite the force.

It's lead by Defender, a Legendary (41%) Sarhad II class (Null-Space Armed) ship, is Legendary (50%) in it's own right, and has a compliment of 15 ships, inlcuding minesweepers. This fleet, since being sent to the front, has sterilzed two enemy systems and destroyed over 30MT of enemy ships, for a loss of ONE ship and 90 fighters.

Why? Well, things start to add up..the ships were Vets (20%) to start with, as was the fleet. It got worse from there.

Right now, the Defender has a 211%defense modifer. Even fighting the Xi'Chung, which I am, their ships have less than a one-in-ten chance to hit me at point-blank range. Plus speed 12 and infinte supply..methinks whoever lies this direction is in for a whoooollle lot of hurt.

EDIT: I just checked the stats for the Lahore class battlecruisers. 42 MEGAtons destroyed, the greatest of any of my classes. Not surprsing, since they are the most numerous attack ships in my fleet, and are APB armed- thus get in more finishing shots on cripples. The surprsing part? I've built only 14..so that's an average of 3 MT destroyed per ship. I have 8 of the Sarhad IIs, which account for 3500kt in kills. But the REALLY ammusing part of this game is, I've lost more *colonies* than ships. 6 colonies, 5 ships.

[41%(ship XP) + 50% (fleet XP) + 60% (ECMIII) +30% (Scattering and Stealth armor) +25% (race) +5% (cultural) defense modifer.]

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[This message has been edited by Phoenix-D (edited 08 September 2001).]
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Old September 8th, 2001, 07:03 AM
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Slaughtermeyer Slaughtermeyer is offline
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Default Re: Recipie for Doom..

Do defense and attack cultural modifiers actually work now? I read in the Dubious strategy guide that they didn't work and don't remember reading anything anywhere else to the effect that they were fixed.
http://www.shrapnelgames.com/ubb/For...ML/003064.html

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[This message has been edited by Slaughtermeyer (edited 08 September 2001).]
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Old September 8th, 2001, 07:11 AM

Phoenix-D Phoenix-D is offline
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Default Re: Recipie for Doom..

No idea, but in this case it is by no means pivotal..

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Old September 9th, 2001, 03:55 AM

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Default Re: Recipie for Doom..

"I just checked the stats for the Lahore class battlecruisers"

How do you do that?
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Old September 9th, 2001, 04:47 AM

Phoenix-D Phoenix-D is offline
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Easy. In the design screen, you have a list of all your current designs. When you click on one, it normaly displays the component. But there's a button on this screen that says "Stats/strategy"- it's right above the Simulator button. Click that and you'll be able to view statistics and set the strategy for any ship, base, or unit you've designed.

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Old September 9th, 2001, 09:26 PM

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Default Re: Recipie for Doom..

quote:
Originally posted by Phoenix-D:
Alpha Fleet, in my latest PBW game, is quite the force.

It's lead by Defender, a Legendary (41%) Sarhad II class (Null-Space Armed) ship, is Legendary (50%) in it's own right, and has a compliment of 15 ships, inlcuding minesweepers. This fleet, since being sent to the front, has sterilzed two enemy systems and destroyed over 30MT of enemy ships, for a loss of ONE ship and 90 fighters.



Killing fighters is a great way to get ship and fleet experience. I am playing a game where I just conquered a Darlok planet and they send about 200 fighters to intercept my 36 ship fleet (about half are armed), and I easily wiped them out, especially with my four light cruisers armed with level 5 point defense guns without them even getting in a single shot. Raised my fleet experience from 32% to 49% and those four light cruisers all went from less than 20% experience to over 40%.

Better stop sterilizing planets though, because actually invading and conquering them gives really good bonuses to fleet experience as well.
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