|
|
|
|
October 10th, 2008, 11:37 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
|
|
How do you determine the upkeep cost of a unit?
Note the title.
|
October 10th, 2008, 11:48 PM
|
Sergeant
|
|
Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
Thanked 24 Times in 15 Posts
|
|
Re: How do you determine the upkeep cost of a unit?
For non-sacred units, it's: (recruit cost) / 15.
For sacred units it's: (recruit cost) / 30
It's zero for most summoned units, however there are some exceptions. Mostly it only applies to ones that are recruitable for another version of that nation in a different age or from a magic site. Check Edi's unit database to be sure for summons.
|
October 15th, 2008, 08:21 AM
|
|
Corporal
|
|
Join Date: Sep 2008
Location: Moscow
Posts: 64
Thanks: 1
Thanked 2 Times in 1 Post
|
|
Re: How do you determine the upkeep cost of a unit?
Quote:
Originally Posted by fungalreason
It's zero for most summoned units, however there are some exceptions
|
Right, there are exceptions. Trolls are not very expensive (80/2 or a couple of Earth/Water gems), but their upkeep is extremely high. Summoned too! So be careful with using large troll armies - with all their bonuses, such army can crush your budget
I heard, that some summoned demons reuires upkeep too. Or it looks like there`s upkeep...Somebody knows?
__________________
Plz sorry for my english - I`m Russian, and have no time to practice. If you want to discuss the game - well, let`s do it. If you want to discuss mistakes - write pm
Also grammar nazis must say sorry to my sick duck, yeah
|
October 15th, 2008, 08:47 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: How do you determine the upkeep cost of a unit?
Quote:
Originally Posted by fungalreason
Check Edi's unit database to be sure for summons.
|
See above.
|
October 15th, 2008, 09:34 AM
|
|
First Lieutenant
|
|
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
|
|
Re: How do you determine the upkeep cost of a unit?
And if you use the Transformation Ritual (Alt-7) do the transformed unit still have the upkeep of the original one or it becomes a free upkeep unit?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
|
October 15th, 2008, 10:00 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: How do you determine the upkeep cost of a unit?
The transformed units use the upkeep value of the new creature. I think it's 0 for all or almost all of them.
Prophets' upkeep is either halved or negated. This can be useful for nations with very expensive commanders in early game, especially for something like Luck-scale Pangaea which might not have that much money readily available.
|
October 17th, 2008, 10:16 AM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: How do you determine the upkeep cost of a unit?
Negated.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|