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July 26th, 2008, 11:15 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Time to increase number of provinces again?
When you start a game in Dom3 it has 3 random choices which it calls small, medium, and large. It defines those maps as 10 provinces per player, 15 per player, and 20 per player.
Now I know that I dont play normally but the latest game Im playing is running maxed nations (recently raised to 95) on a max map (1500 provinces). That makes it a ration of 15 provinces per player. The conflicts came abit fast for me.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 26th, 2008, 12:14 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Time to increase number of provinces again?
I can't justify saying it's a bad idea, just that I would very, very rarely play on anything bigger than 200 provinces.
1500 I wouldn't touch with a barge pole.
So I don't care either way.
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July 26th, 2008, 12:36 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
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Re: Time to increase number of provinces again?
Raising unit limit is a more urgent need.
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July 26th, 2008, 12:41 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Time to increase number of provinces again?
yeah the largest map that came with the game (glory of the gods?) was MORE than large enough for me
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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July 26th, 2008, 04:27 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Time to increase number of provinces again?
Quote:
konming said:
Raising unit limit is a more urgent need.
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Already in the next patch.
I'm not sure I see a purpose in limiting province count, unless there is some sort of hard-coded database constraint. Otherwise, I would think that most players would know where their comfort level is, and the few who would actually desire it larger, would be happy. So no one loses! As long as it's just a little tweak that's needed.
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July 26th, 2008, 06:42 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Time to increase number of provinces again?
There is.
It definetly affects many other arrays. Increasing the nations limit, affects the in-game messages, which affects the scout reports and seeing what is in the provinces next to you.
But then increasing the provinces has affects on the battles array amoung other things.
I have to probe those limits.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 26th, 2008, 09:22 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Time to increase number of provinces again?
I would find it a little irritating if the province limit were increased to satisfy the (from my perspective) crazy people who need more than 1500 provinces and that in turn broke something that actually mattered to the majority of dom3 players.
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July 27th, 2008, 02:25 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Time to increase number of provinces again?
Well it seems to me the reason for the limit isn't just to suggest an appropriate number but really I think because of the number of units allowed in the game, which is already quite possible to hit, at which point things get a bit ugly. So seems like the unit limit should be raised first, and/or the system of adding units adjusted, perhaps so the limit is per nation, and/or there is a separate limit for commanders versus chaff, and/or a point where freespawns start becoming less frequent. Another idea is the unit limit could become a server option.
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July 27th, 2008, 09:48 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Time to increase number of provinces again?
I like the idea of unit numbers being based on nation numbers. Having the arrays that depend on each other also build off of each other would have saved alot of time in beta testing changes.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 27th, 2008, 11:32 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Time to increase number of provinces again?
The unit limit has already been increased for the next patch.
I'm with Sombre really. You'd surely have to be a masochist to want more than 1500 provinces. It was easy then fair enough, but it doesn't sound like a good use of developer time if it's going to be quite tricky.
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