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July 23rd, 2008, 03:52 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Marignon Man at Arms
I wonder why the Marignon Man at Arms infantry only have map move 1? They are considered Elites, and they are your only shielded troops unless you recruit cavalry. As Elites, should they not have a map move of 2? They are a great meat shield for Mari, but seriously slow down all the other troops that have map move 2.
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July 23rd, 2008, 04:16 AM
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BANNED USER
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Join Date: Dec 2007
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Re: Marignon Man at Arms
my guess would be because they're too busy touching themselves at night.
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July 23rd, 2008, 04:21 AM
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General
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Re: Marignon Man at Arms
Omni, you are right on as usual.
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I occasionally post something useful.
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July 23rd, 2008, 04:27 AM
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Major
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Re: Marignon Man at Arms
Yeah, given the horrid price markup they really should be move 2, or something...though the goetics are slow anyhow.
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July 23rd, 2008, 04:57 AM
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Re: Marignon Man at Arms
Because they are heavy infantry.
I don't think any balance consideration really went into the thought process.
They're still mapmove 1 in cbm but have goldcost of 12.
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July 23rd, 2008, 01:48 PM
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Join Date: May 2004
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Re: Marignon Man at Arms
Bigger fix for marignon: get rid of old age, get rid of afflictions on flagellants.
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July 23rd, 2008, 02:31 PM
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Captain
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Join Date: Oct 2007
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Re: Marignon Man at Arms
edit: wrong thread
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July 23rd, 2008, 02:45 PM
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Lieutenant General
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Re: Marignon Man at Arms
against removing the afflictions of flagellants
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July 23rd, 2008, 02:56 PM
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Major
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Re: Marignon Man at Arms
Yes, Flagellants' afflictions are thematic.
Considering Men-at-arms: the usual mapmove for heavy infantry is 1. Exceptions are those who have a background of being specially trained in long marches - LA Pythium elite infantry comes to mind. Note that Arcoscephales Hoplites are Move 1, too.
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