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  #1  
Old July 23rd, 2008, 03:52 AM
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Default Marignon Man at Arms

I wonder why the Marignon Man at Arms infantry only have map move 1? They are considered Elites, and they are your only shielded troops unless you recruit cavalry. As Elites, should they not have a map move of 2? They are a great meat shield for Mari, but seriously slow down all the other troops that have map move 2.
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Old July 23rd, 2008, 04:16 AM

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Default Re: Marignon Man at Arms

my guess would be because they're too busy touching themselves at night.
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Old July 23rd, 2008, 04:21 AM
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Default Re: Marignon Man at Arms

Omni, you are right on as usual.
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Old July 23rd, 2008, 04:27 AM

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Default Re: Marignon Man at Arms

Yeah, given the horrid price markup they really should be move 2, or something...though the goetics are slow anyhow.
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Old July 23rd, 2008, 04:57 AM

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Default Re: Marignon Man at Arms

Because they are heavy infantry.

I don't think any balance consideration really went into the thought process.

They're still mapmove 1 in cbm but have goldcost of 12.
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Old July 23rd, 2008, 01:48 PM

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Default Re: Marignon Man at Arms

Bigger fix for marignon: get rid of old age, get rid of afflictions on flagellants.
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Old July 23rd, 2008, 02:31 PM
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Default Re: Marignon Man at Arms

edit: wrong thread
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Old July 23rd, 2008, 02:45 PM

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Default Re: Marignon Man at Arms

against removing the afflictions of flagellants
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Old July 23rd, 2008, 02:56 PM
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Default Re: Marignon Man at Arms

Yes, Flagellants' afflictions are thematic.
Considering Men-at-arms: the usual mapmove for heavy infantry is 1. Exceptions are those who have a background of being specially trained in long marches - LA Pythium elite infantry comes to mind. Note that Arcoscephales Hoplites are Move 1, too.
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