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July 10th, 2008, 04:48 AM
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Corporal
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Join Date: May 2004
Location: Denmark
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How to set up an online autohost like Llamaserver?
I'd like to set up online PBEM autohost (like Llamaserver) for a game I'm currently hosting manually.
Two questions:
1) Is there any premade web-stuff (PHP/ASP/HTML) available for player/host interaction (GUI), or do I have to write this myself?
2) Can I use my own serial when I install Dom3 on the non-playing autohosting server - or maybe I don't need to install the entire game when I only need hosting (Dom3.exe commandline)
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July 10th, 2008, 05:41 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: How to set up an online autohost like Llamaser
Creating a new LlamaServer is non-trivial, as there are some thousands of lines of code involved. However, I'm more than happy to host any games you want on the LlamaServer, and if you have the admin password then you can do anything that you could do on your own machine anyway.
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July 10th, 2008, 06:06 AM
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Corporal
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Join Date: May 2004
Location: Denmark
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Re: How to set up an online autohost like Llamaser
Wow thanks, that'd be great
We play on a casual time scheme - it it possible to have the hame running without time limit (ie. no forced turns)?
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July 10th, 2008, 08:06 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: How to set up an online autohost like Llamaser
Yeah sure, or rather you can set the time limit to be really long so it never comes into play.
Send me an e-mail with the files (llamabeast[ at ]llamaserver [ dot ]net) and I'll get it set up for you.
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July 10th, 2008, 08:42 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: How to set up an online autohost like Llamaser
Llamabeast is one of our great community resources. Thanks again for everything you do llama!
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 10th, 2008, 11:37 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: How to set up an online autohost like Llamaserver?
Quote:
Innocence said:
I'd like to set up online PBEM autohost (like Llamaserver) for a game I'm currently hosting manually.
Two questions:
1) Is there any premade web-stuff (PHP/ASP/HTML) available for player/host interaction (GUI), or do I have to write this myself?
2) Can I use my own serial when I install Dom3 on the non-playing autohosting server - or maybe I don't need to install the entire game when I only need hosting (Dom3.exe commandline)
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Just for the sake of answering..
There are lots of examples of code. But it would help to know what OS you are talking about. Windows XP, Vista, Mac, Linux?
You can use your own serial. Thats a wonderful thing that the devs did. The host doesnt check its own serial unless you use it to play in someones game (avoid that). Plus you can install your dom3 on a windows desktop for your own playing, and install it on a mac or linux server for hosting without having to buy another version.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 10th, 2008, 03:24 PM
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Corporal
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Join Date: May 2004
Location: Denmark
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Re: How to set up an online autohost like Llamaserver?
Quote:
Gandalf Parker said:There are lots of examples of code. But it would help to know what OS you are talking about. Windows XP, Vista, Mac, Linux?
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Actually OS shouldn't matter too much if written in a webserver script like ASP/PHP. True, OS-specific calls like checking for and executing files would need an overhaul, but the code for player interaction would be similar. Apart from that, I was planning on using a Windows 2003 server (since I work with those daily )
Quote:
The host doesnt check its own serial unless you use it to play in someones game (avoid that)
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Perfect
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July 10th, 2008, 04:08 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: How to set up an online autohost like Llamaser
Quote:
Innocence said:
Actually OS shouldn't matter too much if written in a webserver script like ASP/PHP.
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Right, so I'd like to ask you to do this in PHP for greater portability, if you intend to share your code later.
I've been eying at the Symfony PHP Framework to implement something like this for a long time, but I'm lacking the time and determination at the moment to really pull through with this. Maybe you want to give it a try?
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July 10th, 2008, 07:32 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: How to set up an online autohost like Llamaserver?
Well there is Llamabeasts.
And Mine..
Linux Hosting
And Esben Mose Hansen Dom2 Server
Esbens Server
And then lch and Velusion have done extensive coding on the server end.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 10th, 2008, 08:18 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: How to set up an online autohost like Llamaser
I have the files that Esben was using for his web host, by the way, in case somebody is interested in those. As he writes in the post that Gandalf has linked to, it's powered by Apache/Perl/SQL. I was mostly interested in the web interface, but you could use it for hosting Dom3 games with it, too, I think. There hasn't changed much from Dom2 to Dom3 regarding hosting games.
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